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CHANGELOG.md

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Changelog

v1.0 - 26.06.2023

Update #5.

Fixed

  • Responses to some actions have the text "combination lock" instead of "code lock".
  • The console was written about the error of creating the config, while the config was created normally.
  • Re-creating configurations during server opening.

v1.0 - 21.06.2023

Update #4.

Added

  • Video guide (review) on the plugin.

Fixed

  • You cannot put a key in a bunch of keys that has been linked to coordinates with a negative number.
  • Clearing the configuration file when entering /remove command.

v.1.0 - 19.06.2023

Update #3.

Changed

  • Resource pack preview.
  • Link to the resource pack.
  • Readme files.
  • Key craft.

v1.0 - 18.06.2023

Update #2.

Added

  • The give team now has the opportunity to choose a player who will be given an item.

Changed

  • One of the checks has been made into a separate method.
  • Update readme files.
  • List of commands.

Fixed

  • Configuration file.
  • Language files.
  • Removing all ordinary keys when cloning instead of one ordinary key.

v1.0 - 17.06.2023

Release update. Whoopee!!!

Added

  • Permission for crafting a master key.
  • Commands for getting items.

Changed

  • Some checks were moved to a separate method because they were often repeated.

Fixed

  • Incorrect error display when using extra arguments in the command.

v1.0 - 16.06.2023

Prerelease update. On the way to the first release.

Added

  • A master key for administrators that allows you to open all locked doors.
  • A ban on the use of keys and a bunch of keys in the workbench in crafting, in the furnace as fuel and in the enchantment table.

Changed

  • Changed the structure of "if" checks.

Fixed

  • Removing the locks and the code locks on the left click did not work quite right.

v1.0 - 15.06.2023

Config updates and code refinement.

Added

  • The ability to change the recipe of items in config.
  • The ability to enable and disable the resource pack in the config, as well as setting up a link to the resource pack.
  • The ability to enable and disable taking damage with a preset number of attempts to open the combination lock.
  • The ability to select the display of the ent with the coordinates of the lock for keys.
  • Comments on each line of the configuration file.

Fixed

  • The door with the new lock and key was opened with the key from the old lock.
  • When installing a regular lock and a key for the lock, the door opened.
  • The interfaces of some blocks (for example, the anvil, etc.) did not open.

v1.0 - 12.06.2023 - 14.06.2023

Additions and corrections.

Added

  • Plugin commands: help, list, remove, clear, clone, reload.
  • Cloning a key.

Changed

  • The material of the keys has been changed to a wooden hoe.
  • Changed the structure of "if" checks in the code of the LocksListener class.

Fixed

  • When transferring a stack of keys to the inventory of a bunch of keys, the entire stack is transferred to one cell.
  • Now, when using keys, the hoe functions do not work.

v1.0 - 10.06.2023

Basic and important corrections, as well as improvements.

Added

  • In the getLocations method, when getting the coordinates of the lower part of the door, a check is added to ensure that the click occurs on the same door.
  • Checking for the uniqueness of the identifiers of keys and a bunch of keys.
  • Texts of the results of performing any actions (for example, errors when trying to open a closed door, etc).

Changed

  • The material of the key is now a book, and the material of the bunch of keys is a wooden hoe.
  • The maximum stack of the slot in the keychain inventory is now equal to 1.
  • Instead of the usual variable with the bunch of keys menu, a Map has been added, which stores the bunch of keys menu by the Player key. This is necessary so that there are no problems with the operation of several menus for different players.

Fixed

  • Italic display names of items after localization.
  • Transfer items from hotbar to an empty bunch of keys inventory slot.
  • Double call Listener at the PlayerInteractEvent event.

v1.0 - 07.06.2023 - 09.06.2023

The third changelog entry.

Added

  • Resourcepack for plugin.
  • Textures and items of the code lock interface.

Changed

  • Config file structure: now the configuration config is located separately from the config with lock data.
  • Verification of items in the hands of a key, a code lock, a regular lock and a bunch of keys.
  • Classes and methods of creating custom items.

Fixed

  • The work of checking configs with a bunch of keys inventories.
  • You can only put keys in the inventory of the bunch of keys.

v1.0 - 06.06.2023

The second changelog entry.

Added

  • Clearing the config with the contents of the bunch of keys inventory after a certain time.

Changed

  • The creation of the config.

v1.0 - 30.05.2023

The first changelog entry.

Added

  • Unique identifier for each bunch of keys.
  • The ability to open the door with a bunch of keys.

Changed

  • The config with the items in the bunch of keys inventory has been slightly changed.

Fixed

  • Renaming of all items in the inventory when the key is pressed on the door either without a lock or with a lock unrelated to this key.
  • Error checking the presence of doors by coordinates in the config when reloading (command "reload") the server.