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This is easy to integrate into the matching algorithm, and usually, these are more correct than a simple object match.
Also, include a fallback for literally a.equals(b), since that's available in even more libraries.
Note: I'll need to run the benchmarks for this again, because I don't want it to be too slow. (I need to revisit those, anyways.)
The text was updated successfully, but these errors were encountered:
dead-claudia
changed the title
Support Fantasy Land's Setoid type (fantasy-land/equals method)
Support Fantasy Land's Setoid type (fantasy-land/equals method) in the matching algorithm.
Sep 14, 2018
This is easy to integrate into the matching algorithm, and usually, these are more correct than a simple object match.
Also, include a fallback for literally
a.equals(b)
, since that's available in even more libraries.Note: I'll need to run the benchmarks for this again, because I don't want it to be too slow. (I need to revisit those, anyways.)
The text was updated successfully, but these errors were encountered: