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Support Fantasy Land's Setoid type (fantasy-land/equals method) in the matching algorithm. #8

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dead-claudia opened this issue Sep 14, 2018 · 0 comments

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@dead-claudia
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This is easy to integrate into the matching algorithm, and usually, these are more correct than a simple object match.

Also, include a fallback for literally a.equals(b), since that's available in even more libraries.

Note: I'll need to run the benchmarks for this again, because I don't want it to be too slow. (I need to revisit those, anyways.)

@dead-claudia dead-claudia changed the title Support Fantasy Land's Setoid type (fantasy-land/equals method) Support Fantasy Land's Setoid type (fantasy-land/equals method) in the matching algorithm. Sep 14, 2018
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