mayaMatchMoveSolver-v0.3.9
·
2735 commits
to master
since this release
Release v0.3.9 provides a user preferences window to control the "Add New Markers to Collection" feature (#164), and changes the solver validation system.
Download the archive file for your operating system and Maya version, and follow the INSTALL.md instructions.
New Features
- (#164) Users can turn on/off the "Add New Markers to" feature in the User Preferences window (
mmSolver > General Tools > User Preferences...
menu) - (#166) Skip invalid frames from solving, rather than not allowing to solve at all.
Changes
- Validate button in the Solver UI has been hidden by default.
- Turn on the old behaviour on in the "User Preferences" window, with the "Solver UI Preferences > Show Validate Button" option.
- The text showing the deviation, parameters and frames now reads "INFORMATION" unless the preference is changed.
- When opening the Solver UI, no solver validation will occur.
- Turn on the old behaviour on in the "User Preferences" window, with the "Solver UI Preferences > Validate on open" option.
- Adding a Camera transform will not add the scale attribute to the Solver UI by default.
Bug Fixes
- Rotation Euler filter will now filter all animated rotation attributes.
- (#165) Attempt to fix incorrect being added to solver UI - if this still happens, please comment on the issue.
For Developers
mmSolver.api.createExecuteOptions()
is deprecated and will be removed in v0.4.0, please usemmSolver.api.create_execute_options()
.mmSolver.api.validate()
now has aas_state
keyword to allow returning a list ofActionState
. (this defaults to False currently but in v0.4.0 it will be removed and defaulted to True)- Add
mmSolver.api.ActionState
object type.- This new
ActionState
is returned frommmSolver.api.validate(as_state=True)
.
- This new
Known Issues
- Maya 2016 on Linux has problems with the new user preferences UI - the release for Maya 2016 is available for download, with this limitation.
- In Maya 2016, the Solver UI disables selection of the Attributes - the cause is unknown.
- Solving per-frame animated attributes fails on Maya 2017 - it is recommended to use Maya 2018+
- Solver engine can become slow with many attributes.
- New v0.3.0 default values will not be used until a new Collection is created. Delete your previous Collection and create a new Collection using the
Solver UI > File > New Collection
menu item. - The Maya viewport is refreshed during solving to force Maya to evaluate all nodes in the solve. This causes slower performance (e.g. 6 seconds verses 30 seconds), but ensures accurate solver results. Users may wish to turn this feature off in the
Solver UI > Edit > Refresh Viewport
check box. - The test suite fails on 3 different solver tests, due to a deviation that is too high, this is intentional and will be fixed in a future version.
- The test suite fails to run on Maya 2018 with
mayapy
, the cause is unknown. - The
mmSolverType
command raises an error with certain flags on Maya 2016 for an unknown reason. This problem is specific to Maya 2016, the same command works on Maya 2017+.