Skip to content
This repository has been archived by the owner on Feb 22, 2018. It is now read-only.

Input causes double digest #235

Closed
mhevery opened this issue Oct 25, 2013 · 0 comments · Fixed by #276
Closed

Input causes double digest #235

mhevery opened this issue Oct 25, 2013 · 0 comments · Fixed by #276
Milestone

Comments

@mhevery
Copy link
Contributor

mhevery commented Oct 25, 2013

Input listens on KeyDown event, and then fires async.Timer to read the value after key is processed. The issue is that it resolves in double digest. Once for keyDown and once for timer fire.

We should allow the listener to somehow cancel the digest.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Development

Successfully merging a pull request may close this issue.

2 participants