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dictionary.c
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// Implements a dictionary's functionality
#include <ctype.h>
#include <stdbool.h>
#include "dictionary.h"
// Represents a node in a hash table
typedef struct node
{
char word[LENGTH + 1];
struct node *next;
}
node;
// TODO: Choose number of buckets in hash table
const unsigned int N = 1;
// Hash table
node *table[N];
// Returns true if word is in dictionary, else false
bool check(const char *word)
{
// TODO
return false;
}
// Hashes word to a number
unsigned int hash(const char *word)
{
// TODO: Improve this hash function
return toupper(word[0]) - 'A';
}
// Loads dictionary into memory, returning true if successful, else false
bool load(const char *dictionary)
{
// TODO
return false;
}
// Returns number of words in dictionary if loaded, else 0 if not yet loaded
unsigned int size(void)
{
// TODO
return 0;
}
// Unloads dictionary from memory, returning true if successful, else false
bool unload(void)
{
// TODO
return false;
}