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Having issues using PortAudio and LibAO in a thread -- OSX won't give them enough priority to be functional? Always under-running the buffer in a thread even with blocking write and high priority audio I/O thread. I/Q thread and demod thread are already pushing way more data than audio without a hiccup...
Current options:
Keep monkeying with pthread native flags and settings, not sure if it's the threading at this point; looks like audio lib internals
Write custom audio layer for OSX and figure out the issue myself
Switch to pthreads entirely? Would prefer to keep std::thread and don't think this would help as std::thread is apparently already using pthreads on OSX
The text was updated successfully, but these errors were encountered:
Having issues using PortAudio and LibAO in a thread -- OSX won't give them enough priority to be functional? Always under-running the buffer in a thread even with blocking write and high priority audio I/O thread. I/Q thread and demod thread are already pushing way more data than audio without a hiccup...
Current options:
The text was updated successfully, but these errors were encountered: