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vecaccum.cc
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/*
* $Id: vecaccum.cc,v 1.3 2003/12/11 03:44:22 julianc Exp $
*
* Copyright (C) 1997 Todd Veldhuizen <[email protected]>
* All rights reserved. Please see <blitz/blitz.h> for terms and
* conditions of use.
*
*/
#ifndef BZ_VECACCUM_CC
#define BZ_VECACCUM_CC
#ifndef BZ_VECGLOBS_H
#error <blitz/vecaccum.cc> must be included via <blitz/vecglobs.h>
#endif
BZ_NAMESPACE(blitz)
template<typename P>
inline
Vector<BZ_SUMTYPE(_bz_typename P::T_numtype)> _bz_vec_accumulate(P expr)
{
typedef BZ_SUMTYPE(_bz_typename P::T_numtype) T_sumtype;
int length = expr._bz_suggestLength();
Vector<T_sumtype> z(length);
T_sumtype sum = 0;
if (expr._bz_hasFastAccess())
{
for (int i=0; i < length; ++i)
{
sum += expr._bz_fastAccess(i);
z[i] = sum;
}
}
else {
for (int i=0; i < length; ++i)
{
sum += expr(i);
z[i] = sum;
}
}
return z;
}
template<typename P_numtype>
Vector<BZ_SUMTYPE(P_numtype)> accumulate(const Vector<P_numtype>& x)
{
return _bz_vec_accumulate(x);
}
template<typename P_expr>
Vector<BZ_SUMTYPE(_bz_typename P_expr::T_numtype)>
accumulate(_bz_VecExpr<P_expr> x)
{
return _bz_vec_accumulate(x);
}
template<typename P_numtype>
Vector<BZ_SUMTYPE(P_numtype)> accumulate(const VectorPick<P_numtype>& x)
{
return _bz_vec_accumulate(x);
}
BZ_NAMESPACE_END
#endif // BZ_VECACCUM_CC