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[Feature request] #388
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https://vps.tasossah.com/ckb/ckb-ripple_offset.patch |
I'd have to take a closer look at how exactly this works, but I think it is. how exactly would I use that once I've changed it? |
Ah, I see. But what I meant was this: How do I actually apply that patch file? |
Download it to the ckb directory that already has the patch for your keyboard, run
and recompile ckb. |
Thanks, I get this error though:
|
Ignore the errors, should work fine |
Got it, works beautifully, thank you! |
I like the idea of this but how do you do the
Sorry if its something simple i am not the best at this sort of stuff but would really like to get this effect to work without messing something up |
I just wanted to add something to this but currently it seems to be set to (unless ive missed something) that if i was to have a ripple going across a line of keys say for example the F keys but i only wanted the ripple to go off when i pressed the pause key the ripple is only seen on all the keys its set to. Am i right in thinking this and if so is there some way to change this so i could for example press the pause key and a ripple is shown somewhere else? |
You're correct, there's no way to separate the trigger keys from the animation keys. I've considered adding it but there are more important features I want to get around to first. |
It would be nice if we were able to change the key at which each animation starts.
For example, the starting point for the ripple effect is the i-key, would be great if it could be changed to something else, too.
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