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setup.py
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APP_NAME = 'MyCoolGame'
cfg = {
'name':APP_NAME,
'version':'1.0',
'description':'',
'author':'',
'author_email':'',
'url':'',
'py2exe.target':'',
'py2exe.icon':'icon.ico', #64x64
'py2exe.binary':APP_NAME, #leave off the .exe, it will be added
'py2app.target':'',
'py2app.icon':'icon.icns', #128x128
'cx_freeze.cmd':'~/src/cx_Freeze-3.0.3/FreezePython',
'cx_freeze.target':'',
'cx_freeze.binary':APP_NAME,
}
# usage: python setup.py command
#
# sdist - build a source dist
# py2exe - build an exe
# py2app - build an app
# cx_freeze - build a linux binary (not implemented)
#
# the goods are placed in the dist dir for you to .zip up or whatever...
from distutils.core import setup, Extension
try:
import py2exe
except:
pass
import sys
import glob
import os
import shutil
try:
cmd = sys.argv[1]
except IndexError:
print 'Usage: setup.py py2exe|py2app|cx_freeze'
raise SystemExit
# utility for adding subdirectories
def add_files(dest,generator):
for dirpath, dirnames, filenames in generator:
for name in 'CVS', '.svn':
if name in dirnames:
dirnames.remove(name)
for name in filenames:
if '~' in name: continue
suffix = os.path.splitext(name)[1]
if suffix in ('.pyc', '.pyo'): continue
if name[0] == '.': continue
filename = os.path.join(dirpath, name)
dest.append(filename)
# define what is our data
data = []
add_files(data,os.walk('data'))
data.extend(glob.glob('*.txt'))
# define what is our source
src = []
add_files(src,os.walk('lib'))
src.extend(glob.glob('*.py'))
# build the sdist target
if cmd == 'sdist':
f = open("MANIFEST.in","w")
for l in data: f.write("include "+l+"\n")
for l in src: f.write("include "+l+"\n")
f.close()
setup(
name=cfg['name'],
version=cfg['version'],
description=cfg['description'],
author=cfg['author'],
author_email=cfg['author_email'],
url=cfg['url'],
)
# build the py2exe target
if cmd in ('py2exe',):
dist_dir = os.path.join('dist',cfg['py2exe.target'])
data_dir = dist_dir
src = 'run_game.py'
dest = cfg['py2exe.binary']+'.py'
shutil.copy(src,dest)
setup(
options={'py2exe':{
'dist_dir':dist_dir,
'dll_excludes':['_dotblas.pyd','_numpy.pyd']
}},
windows=[{
'script':dest,
'icon_resources':[(1,cfg['py2exe.icon'])],
}],
)
# build the py2app target
if cmd == 'py2app':
dist_dir = os.path.join('dist',cfg['py2app.target']+'.app')
data_dir = os.path.join(dist_dir,'Contents','Resources')
from setuptools import setup
src = 'run_game.py'
dest = cfg['py2app.target']+'.py'
shutil.copy(src,dest)
APP = [dest]
DATA_FILES = []
OPTIONS = {'argv_emulation': True, 'iconfile':cfg['py2app.icon']}
setup(
app=APP,
data_files=DATA_FILES,
options={'py2app': OPTIONS},
setup_requires=['py2app'],
)
# make the cx_freeze target
if cmd == 'cx_freeze':
dist_dir = os.path.join('dist',cfg['cx_freeze.target'])
data_dir = dist_dir
os.system('%s --install-dir %s --target-name %s run_game.py'%(cfg['cx_freeze.cmd'],cfg['cx_freeze.binary'],dist_dir))
# recursively make a bunch of folders
def make_dirs(dname_):
parts = list(os.path.split(dname_))
dname = None
while len(parts):
if dname == None:
dname = parts.pop(0)
else:
dname = os.path.join(dname,parts.pop(0))
if not os.path.isdir(dname):
os.mkdir(dname)
# copy data into the binaries
if cmd in ('py2exe','cx_freeze','py2app'):
dest = data_dir
for fname in data:
dname = os.path.join(dest,os.path.dirname(fname))
make_dirs(dname)
if not os.path.isdir(fname):
shutil.copy(fname,dname)