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Xbox controller double input #85

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case52 opened this issue Oct 22, 2023 · 4 comments
Open

Xbox controller double input #85

case52 opened this issue Oct 22, 2023 · 4 comments
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bug Something isn't working Engine Dependent Godot needs to this fix one Windows Windows Machines

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@case52
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case52 commented Oct 22, 2023

Discord Tag

jules7.

What happened?

when you first lunch the game and you select a mode, il glitches et counts the hits "miss" but you dont loose life, but after loosing give up then replay it works like normal then if you restart it does it again

heres exactly what it does

OS

Windows

Version

3.165 (Secret)

Relevant log output

No response

2023-10-22.18-56-30.mp4
@case52 case52 added the bug Something isn't working label Oct 22, 2023
@case52 case52 changed the title Bug: Bug: game couting hits for "miss" Oct 22, 2023
@Stefan-Mitric
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Could you please convert the video into an MP4 format?

@kentadtv
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Could you please convert the video into an MP4 format?

It is in mp4

@case52
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case52 commented Oct 22, 2023

i founded the problem, games glitch when using a xbox one controler, i tried a xbox 360 wired and now it worked

@case52 case52 closed this as completed Oct 22, 2023
@DoodleSurf
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I'll mark it as an ongoing issue. We've got another user reporting the same problem, this is a known issue in Godot.

godotengine/godot#76724

image

OpenGL API 3.3.0 NVIDIA 545.84 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 1660 Ti
 
20:52:34: INFO Loading Save Data...
20:52:34: INFO Validating Save...
20:52:34: INFO Saving Game...
20:52:34: INFO Loading User Settings...
20:52:35: INFO Validating Keybinds...
20:52:35: INFO Loading Keybinds...
20:52:35: INFO OS Name : Windows
20:52:35: INFO Game Version : 3.3
20:52:35: INFO Device: XInput Gamepad, Connected true
20:52:35: INFO Device: Bluetooth LE XINPUT compatible input device, Connected true
WARNING: Value Track: .:default_color has different update modes between some animations may be blended. Blending prioritizes UpdateMode.UPDATE_CONTINUOUS, so the process treat UpdateMode.UPDATE_DISCRETE as UpdateMode.UPDATE_CONTINUOUS with InterpolationType.INTERPOLATION_NEAREST.
   at: _update_caches (scene/animation/animation_mixer.cpp:895)```

@DoodleSurf DoodleSurf reopened this Oct 26, 2023
@Stefan-Mitric Stefan-Mitric added the Windows Windows Machines label Oct 27, 2023
@1MPexe 1MPexe changed the title Bug: game couting hits for "miss" Godot Bug: Xbox controller double input Nov 24, 2023
@1MPexe 1MPexe added the Engine Dependent Godot needs to this fix one label Nov 28, 2023
@1MPexe 1MPexe changed the title Godot Bug: Xbox controller double input Xbox controller double input Nov 28, 2023
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