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shims.d.ts
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// Auto-generated. Do not edit.
/**
* Bill Siever
* 2021-11-20 Initial Version
*
* Development environment specifics:
* Written in Microsoft PXT
*
* This code is released under the [MIT License](http://opensource.org/licenses/MIT).
* Please review the LICENSE.md file included with this example. If you have any questions
* or concerns with licensing, please contact [email protected].
* Distributed as-is; no warranty is given.
*/
declare namespace keyboard {
}
/**
* Bill Siever
* 2021-11-20 Initial Version
*
* Development environment specifics:
* Written in Microsoft PXT
*
* This code is released under the [MIT License](http://opensource.org/licenses/MIT).
* Please review the LICENSE.md file included with this example. If you have any questions
* or concerns with licensing, please contact [email protected].
* Distributed as-is; no warranty is given.
*/
declare namespace mouse {
}
/**
* Bill Siever
* 2021-11-20 Initial Version
*
* Development environment specifics:
* Written in Microsoft PXT
*
* This code is released under the [MIT License](http://opensource.org/licenses/MIT).
* Please review the LICENSE.md file included with this example. If you have any questions
* or concerns with licensing, please contact [email protected].
* Distributed as-is; no warranty is given.
*/
declare namespace media {
}
/**
* Bill Siever
* 2021-11-20 Initial Version
*
* Development environment specifics:
* Written in Microsoft PXT
*
* This code is released under the [MIT License](http://opensource.org/licenses/MIT).
* Please review the LICENSE.md file included with this example. If you have any questions
* or concerns with licensing, please contact [email protected].
* Distributed as-is; no warranty is given.
*/
declare namespace absmouse {
}
/**
* Bill Siever
* 2021-11-20 Initial Version
*
* Development environment specifics:
* Written in Microsoft PXT
*
* This code is released under the [MIT License](http://opensource.org/licenses/MIT).
* Please review the LICENSE.md file included with this example. If you have any questions
* or concerns with licensing, please contact [email protected].
* Distributed as-is; no warranty is given.
*/
declare namespace gamepad {
}
// Auto-generated. Do not edit. Really.