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Inverted Axes ini option problem[FR] (feature request title) #2742
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This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
which menus are you referring to? |
@Grzesinski Please answer if you are still interested to get this done. Otherwise please close this ticket. Thank you |
The listed entries in the ini file affect the behaviour: Option Y1 LY0 means that only manual moving direction is inverted, Y direction at bed leveling works normally. |
@Grzesinski the bug has been introduced by #2655 that reported as a bug the proper logic (the one you reported) implemented in #2233. Something that is constantly happening since a lot of time now with the author of those PRs. |
I downloaded the latest (from today) version of FW. "We separate a single variable "LY" (Leveling Y axis) to deal with the Y axis leveling movement direction. But if only one value is currently valid for the Y-axis, it basically doesn't change much. I need the Y1LY0 configuration and I will not get it on any of them. In both of these versions, Y1 overrides LY to 1. Should I check the operation of the new version? |
The fix is not yet merged in the official TFT fw. It is in PR #2792. That PR is fixing the bug (so LY usage will be restored on Leveling menus while X Y Z params will be used on Move menu). |
You're absolutely right. So Y value directly overwrite LY. |
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
In my opinion behaviour of the inverted_axis option is inconsistent and should be tidied up.
I am particularly interested in getting only the reversal of the table move keys without changing the logic of the levelling operation.
It worked correctly in previous FW versions, but after entering the additional LY parameter, it didn't work any more.
Currently, the operating logic is as follows:
Y0 LY0 moving-normal levelling-normal [OK]
Y0 LY1 moving-normal levelling-inverted [OK]
Y1 LY0 moving-inverted levelling-inverted
Y1 LY1 moving-inverted levelling-inverted [OK]
The third option works exactly the same as the fourth.
I would expect action:
Y1 LY0 moving-inverted levelling-normal
so that the directions of the screen moving arrows coincide with the direction of the table movement, as it works for the other axes. This is the most intuitive operation of this key regardless of numerical changes to the Ypos value.
Discussed in #2735
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