From 33ea3b9f7d2e7d9384f95e8387f5dd2fc5fd23e3 Mon Sep 17 00:00:00 2001 From: Mike Date: Sun, 7 Jul 2024 18:03:27 -0700 Subject: [PATCH] use Display for entity id in log_components (#14164) # Objective - Cleanup a doubled `Entity` in log components ``` // Before 2024-07-05T19:54:09.082773Z INFO bevy_ecs::system::commands: Entity Entity { index: 2, generation: 1 }: ["bevy_transform::components::transform::Transform"] // After 2024-07-05T19:54:09.082773Z INFO bevy_ecs::system::commands: Entity 2v1: ["bevy_transform::components::transform::Transform"] ``` --------- Co-authored-by: Jan Hohenheim --- crates/bevy_ecs/src/system/commands/mod.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crates/bevy_ecs/src/system/commands/mod.rs b/crates/bevy_ecs/src/system/commands/mod.rs index 32f5c6207b1c0..255c529c5a1d7 100644 --- a/crates/bevy_ecs/src/system/commands/mod.rs +++ b/crates/bevy_ecs/src/system/commands/mod.rs @@ -1308,7 +1308,7 @@ fn log_components(entity: Entity, world: &mut World) { .inspect_entity(entity) .map(ComponentInfo::name) .collect(); - info!("Entity {:?}: {:?}", entity, debug_infos); + info!("Entity {entity}: {debug_infos:?}"); } fn observe(