-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathmain.go
301 lines (272 loc) · 6.54 KB
/
main.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
package main
import (
"flag"
"log"
"net/http"
"net"
"errors"
"os"
"os/signal"
"text/template"
"io/ioutil"
"encoding/json"
)
var (
version = "1.11"
versionFloat = float32(1.11)
addr = flag.String("addr", ":8888", "http service address")
)
type Direction int
type PullUp int
type PinState struct {
Pin interface{} `json:"-"`
PinId string
Dir Direction
State byte
Pullup PullUp
Name string
}
type PinDef struct {
ID string
Aliases []string
Capabilities []string
DigitalLogical int
AnalogLogical int
}
const STATE_FILE = "pinstates.json"
const (
In Direction = 0
Out Direction = 1
PWM Direction = 2
Pull_None PullUp = 0
Pull_Up PullUp = 1
Pull_Down PullUp = 2
)
type GPIOInterface interface {
Init(chan PinState, chan PinState, chan string, map[string] PinState) error
Close() error
PinMap() ([]PinDef, error)
Host() (string, error)
PinStates() (map[string] PinState, error)
PinInit(string, Direction, PullUp, string) error
PinSet(string, byte) error
PinRemove(string) error
}
type NullWriter int
func (NullWriter) Write([]byte) (int, error) { return 0, nil }
func homeHandler(c http.ResponseWriter, req *http.Request) {
homeTemplate.Execute(c, req.Host)
}
func cleanup(gpio GPIOInterface) {
pinStates, err := gpio.PinStates()
if err != nil {
log.Println("Error getting pinstates on cleanup: " + err.Error())
} else {
data, err := json.Marshal(pinStates)
if err!=nil {
log.Println("Error marshalling pin states : " + err.Error())
}
ioutil.WriteFile(STATE_FILE, data, 0644)
}
gpio.Close()
os.Exit(1)
}
func main() {
log.SetFlags(log.Ldate | log.Ltime | log.Lshortfile)
flag.Parse()
f := flag.Lookup("addr")
log.Println("Version:" + version)
ip, err := externalIP()
if err != nil {
log.Fatalln(err)
}
log.Print("Started server and websocket on " + ip + "" + f.Value.String())
log.Println("The GPIO JSON Server is now running.")
log.Println("If you are using ChiliPeppr, you may go back to it and connect to this server using the GPIO widget.")
/*if !*verbose {
log.Println("You can enter verbose mode to see all logging by starting with the -v command line switch.")
log.SetOutput(new(NullWriter)) //route all logging to nullwriter
}*/
gpio := new(GPIO)
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt)
go func(){
for sig := range c {
// sig is a ^C, handle it
log.Printf("captured %v, cleaning up gpio and exiting..", sig)
cleanup(gpio)
}
}()
defer cleanup(gpio)
stateChanged := make(chan PinState)
pinRemoved := make(chan string)
pinAdded := make(chan PinState)
go func() {
for {
// start listening on stateChanged and pinRemoved channels and update hub as appropriate
select {
case pinState := <- stateChanged:
go h.sendMsg("PinState",pinState)
case pinName := <- pinRemoved:
go h.sendMsg("PinRemoved",pinName)
case pinState := <- pinAdded:
go h.sendMsg("PinAdded",pinState)
}
}
}()
// launch the hub routine which is the singleton for the websocket server
go h.run(gpio)
pinStates := make(map[string] PinState)
// read existing pin states
if _, err := os.Stat(STATE_FILE); err == nil {
log.Println("Reading prexisting pinstate file : " + STATE_FILE)
dat, err := ioutil.ReadFile(STATE_FILE)
if err != nil {
log.Println("Failed to read state file : " + STATE_FILE + " : " + err.Error())
return
}
err = json.Unmarshal(dat, &pinStates)
if err != nil {
log.Println("Failed to unmarshal json : " + err.Error())
return
}
}
gpio.Init(stateChanged, pinAdded, pinRemoved, pinStates)
http.HandleFunc("/", homeHandler)
http.HandleFunc("/ws", wsHandler)
if err := http.ListenAndServe(*addr, nil); err != nil {
log.Fatal("Error ListenAndServe:", err)
}
}
func externalIP() (string, error) {
//log.Println("Getting external IP")
ifaces, err := net.Interfaces()
if err != nil {
log.Println("Got err getting external IP addr")
return "", err
}
for _, iface := range ifaces {
if iface.Flags&net.FlagUp == 0 {
//log.Println("Iface down")
continue // interface down
}
if iface.Flags&net.FlagLoopback != 0 {
//log.Println("Loopback")
continue // loopback interface
}
addrs, err := iface.Addrs()
if err != nil {
log.Println("Got err on iface.Addrs()")
return "", err
}
for _, addr := range addrs {
var ip net.IP
switch v := addr.(type) {
case *net.IPNet:
ip = v.IP
case *net.IPAddr:
ip = v.IP
}
if ip == nil || ip.IsLoopback() {
//log.Println("Ip was nil or loopback")
continue
}
ip = ip.To4()
if ip == nil {
//log.Println("Was not ipv4 addr")
continue // not an ipv4 address
}
//log.Println("IP is ", ip.String())
return ip.String(), nil
}
}
return "", errors.New("are you connected to the network?")
}
var homeTemplate = template.Must(template.New("home").Parse(homeTemplateHtml))
// If you navigate to this server's homepage, you'll get this HTML
// so you can directly interact with the serial port server
const homeTemplateHtml = `<!DOCTYPE html>
<html>
<head>
<title>Serial Port Example</title>
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script>
<script type="text/javascript">
$(function() {
var conn;
var msg = $("#msg");
var log = $("#log");
function appendLog(msg) {
var d = log[0]
var doScroll = d.scrollTop == d.scrollHeight - d.clientHeight;
msg.appendTo(log)
if (doScroll) {
d.scrollTop = d.scrollHeight - d.clientHeight;
}
}
$("#form").submit(function() {
if (!conn) {
return false;
}
if (!msg.val()) {
return false;
}
conn.send(msg.val() + "\n");
msg.val("");
return false
});
if (window["WebSocket"]) {
conn = new WebSocket("ws://{{$}}/ws");
conn.onclose = function(evt) {
appendLog($("<div><b>Connection closed.</b></div>"))
}
conn.onmessage = function(evt) {
appendLog($("<div/>").text(evt.data))
}
} else {
appendLog($("<div><b>Your browser does not support WebSockets.</b></div>"))
}
});
</script>
<style type="text/css">
html {
overflow: hidden;
}
body {
overflow: hidden;
padding: 0;
margin: 0;
width: 100%;
height: 100%;
background: gray;
}
#log {
background: white;
margin: 0;
padding: 0.5em 0.5em 0.5em 0.5em;
position: absolute;
top: 0.5em;
left: 0.5em;
right: 0.5em;
bottom: 3em;
overflow: auto;
}
#form {
padding: 0 0.5em 0 0.5em;
margin: 0;
position: absolute;
bottom: 1em;
left: 0px;
width: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div id="log"></div>
<form id="form">
<input type="submit" value="Send" />
<input type="text" id="msg" size="64"/>
</form>
</body>
</html>
`