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XPluginBase doesn't exist anymore? #654

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joshfreitas1984 opened this issue Jan 3, 2025 · 0 comments
Open

XPluginBase doesn't exist anymore? #654

joshfreitas1984 opened this issue Jan 3, 2025 · 0 comments

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@joshfreitas1984
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Hi guys,

Was reading through the integrating with Integrating with AutoTranslator to see if I could build a plugin that split the _AutoGeneratedTranslations.txt into multiple files based on the scene path. It looks like this class doesnt exist any more and the doco maybe out of date?

Anyone able to point me in the right direction?

PS. Already tried to resourcedump via the resourceredirector but it doesnt seem to get the main game text, so was hoping to save on some of my translation credits by splitting by path and then figuring out things that need regexes by the text path (eg. if it went through the /UIItem or /UIAttribute I know it should be regexed). Maybe best course is a custom resource redirect and figure out where the rest of the text is?

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