New Collection Wizard
Added
- Renamed uses of
Wizzard
toWizard
- Wizard foldouts now work
- The collection name is now based on the item name by default. You can still override it.
- The script folder now mirrors the Scriptable Object folder by default
- The namespace is now inferred from the script folder by default, with options for how it should be formatted. Can still manually override.
- Improved wizard readability by tweaking the layout, adding a help text, adding a scrollbar and defining a reasonable minimum size
- Settings that are serialized using Editor Prefs now use the new EditorPreference utility class
Changed
- Renamed uses of
Wizzard
toWizard
- Wizard now focuses on Item Name by default so you can type immediately
- Reformatted wizard to look more like a Unity built-in feature
- Parent folders are no longer created by default in preference to mirroring the ScriptableObject hierarchy
Deprecated
- ScriptableObjectCollectionUtils is no longer responsible for appending any parent directories. If you were using any of those methods, please use the recommended method instead.
- ScriptableObjectCollectionSettings.SetDefaultNamespace has been renamed. Please use SetNamespacePrefix instead.
Thanks for this awesome collaboration RoyTheunissen