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Since recently (#931), snapclient on pulseaudio closes the stream when idle. This awesome little change reduced the idle CPU usage on my PI4 from 5-10% to almost 0.
So I wondered whether the same optimization is performed on Android (oboe/opensl), but as far as I can tell from the code (not an expert), it is not. On my phone snapclient seems to take 1-2% cpu when idle, not too much, but still on mobile devices we also have the battery to worry about.
It would be great if the close-when-idle optimization could be implemented on Android.
The text was updated successfully, but these errors were encountered:
Since recently (#931), snapclient on pulseaudio closes the stream when idle. This awesome little change reduced the idle CPU usage on my PI4 from 5-10% to almost 0.
So I wondered whether the same optimization is performed on Android (oboe/opensl), but as far as I can tell from the code (not an expert), it is not. On my phone snapclient seems to take 1-2% cpu when idle, not too much, but still on mobile devices we also have the battery to worry about.
It would be great if the close-when-idle optimization could be implemented on Android.
The text was updated successfully, but these errors were encountered: