-
Notifications
You must be signed in to change notification settings - Fork 58
/
Copy pathprogression_system.conf.dist
169 lines (148 loc) · 5.4 KB
/
progression_system.conf.dist
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
#
# Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
#
[worldserver]
#
# ProgressionSystem.LoadScripts
# Description: Enable loading scripts from bracket modules
# Default: 1 - Enabled
# 0 - Disabled
#
ProgressionSystem.LoadScripts = 1
#
# ProgressionSystem.LoadDatabase
# Description: Enable loading SQL files from bracket modules
# Default: 1 - Enabled
# 0 - Disabled
#
ProgressionSystem.LoadDatabase = 1
#
# ProgressionSystem.ReapplyUpdates
# Description: Always reapply every SQL file on start up. Warning: impacts start up times.
# Default: 1 - Enabled
# 0 - Disabled
#
ProgressionSystem.ReapplyUpdates = 0
#
# ProgressionSystem.Bracket_X
# Description: Defines if the bracket should be loaded being 0 not loaded, 1 loaded.
# Default: 0 - Not loaded.
#
ProgressionSystem.Bracket_0 = 0
# Shadowfang Keep, Deadmines, Wailing Caverns, Blackfathom Deeps, Ragefire Chasm
ProgressionSystem.Bracket_1_19 = 0
# Stormwind Stockades, Razorfen Kraul, Gnomeregan
ProgressionSystem.Bracket_20_29 = 0
# Uldaman, Razorfen Downs, Scarlet Monastery
ProgressionSystem.Bracket_30_39 = 0
# Sunken Temple, Zul'Farrak, Maraudon
ProgressionSystem.Bracket_40_49 = 0
# Blackrock Depths, Dire Maul, Scholomance, Stratholme
ProgressionSystem.Bracket_50_59_1 = 0
# Blackrock Spire attunement requirement
ProgressionSystem.Bracket_50_59_2 = 0
# Blackrock Spire
ProgressionSystem.Bracket_60_1_1 = 0
# Molten Core
ProgressionSystem.Bracket_60_1_2 = 0
# Onyxia's Lair
ProgressionSystem.Bracket_60_2_1 = 0
# Blackwing Lair
ProgressionSystem.Bracket_60_2_2 = 0
# Zul'Gurub
ProgressionSystem.Bracket_60_3_1 = 0
# AQ20
ProgressionSystem.Bracket_60_3_2 = 0
# AQ40
ProgressionSystem.Bracket_60_3_3 = 0
# 61-64 Dungeons
ProgressionSystem.Bracket_61_64 = 0
# 65-69 Dungeons
ProgressionSystem.Bracket_65_69 = 0
# Level 70, Flying, Normal Dungeons
ProgressionSystem.Bracket_70_1_1 = 0
# Level 70, Heroics
ProgressionSystem.Bracket_70_1_2 = 0
# Gruul's Lair, Magtheridon's Lair, Arena Season 1
ProgressionSystem.Bracket_70_2_1 = 0
# Karazhan
ProgressionSystem.Bracket_70_2_2 = 0
# Ogri'la
ProgressionSystem.Bracket_70_2_3 = 0
# Serpentshrine Cavern
ProgressionSystem.Bracket_70_3_1 = 0
# The Eye, Sha'tari Skyguard
ProgressionSystem.Bracket_70_3_2 = 0
# Battle For Mount Hyjal, Arena Season 2, Netherwing
ProgressionSystem.Bracket_70_4_1 = 0
# Black Temple
ProgressionSystem.Bracket_70_4_2 = 0
# Zul'Aman, Arena Season 3
ProgressionSystem.Bracket_70_5 = 0
# Isle of Quel'Danas, Magister's Terrace
ProgressionSystem.Bracket_70_6_1 = 0
# Sunwell Plateau, Arena Season 4
ProgressionSystem.Bracket_70_6_2 = 0
# 71-74 Dungeons
ProgressionSystem.Bracket_71_74 = 0
# 75-79 Dungeons
ProgressionSystem.Bracket_75_79 = 0
# Heroic Dungeons, Naxxramas, Obsidian Sanctum, The Eye of Eternity, Vault of Archavon, Arena Season 5
ProgressionSystem.Bracket_80_1 = 0
# Ulduar, Trial of the Champion, Arena Season 6
ProgressionSystem.Bracket_80_2 = 0
# Onyxia's Lair, Trial of The Crusader, Arena Season 7
ProgressionSystem.Bracket_80_3 = 0
# Icecrown Citadel, ICC Dungeons, Arena Season 8
ProgressionSystem.Bracket_80_4_1 = 0
# Ruby Sanctum
ProgressionSystem.Bracket_80_4_2 = 0
ProgressionSystem.Bracket_Custom = 0
#
#
#
# ProgressionSystem.60.MoltenCore.ManualRuneHandling
# Description: Defines whether Molten Core runes are handled manually (dousing through Aqual Quintessence) or automatic when bosses are defeated (WotLK default)
# Default: 1 - Enabled (requires dousing)
# 0 - Disabled (automatic, handled when bosses are defeated)
#
#
ProgressionSystem.60.MoltenCore.ManualRuneHandling = 1
#
# ProgressionSystem.60.MoltenCore.AqualEssenceCooldownReduction
# Description: Reduces the cooldown of Eternal Quintessences by the amount specified.
# Default: 0 - Disabled (1 hour cooldown)
# 60 - (No cooldown)
#
#
ProgressionSystem.60.MoltenCore.AqualEssenceCooldownReduction = 0
#
# ProgressionSystem.60.WorldBosses.KazzakPhasing
# Description: Enables phasing out players and boss when Lord Kazzak is engaged.
# Default: 1 - Enabled (Players and boss will be phased)
# 0 - Disabled
#
#
ProgressionSystem.60.WorldBosses.KazzakPhasing = 1
#
# ProgressionSystem.70.SerpentshrineCavern.RequireAllBosses
# Description: Requires all bosses being killed before accessing Vashj's console panel.
# Default: 1 - Enabled
# 0 - Disabled
#
#
ProgressionSystem.70.SerpentshrineCavern.RequireAllBosses = 1
#
# ProgressionSystem.70.TheEye.RequireAllBosses
# Description: Requires all bosses being killed to open the doors to Kael
# Default: 1 - Enabled
# 0 - Disabled
#
#
ProgressionSystem.70.TheEye.RequireAllBosses = 1
# ProgressionSystem.DisabledAttunements
# Description: Clears the selected attunements (dungeon_access_requirement) from database, even if SQL reapply mode is on.
# Use this to end an attunement requirement prematurely, or debug.
# Use `dungeon_access_id` separated by a comma, e.g "32, 64" to disable the attunements for Hyjal & Black Temple, respectively.
#
ProgressionSystem.DisabledAttunements = ""