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Bug: Render outputs displacement with Mesh objects #245

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skarpree opened this issue Feb 27, 2025 · 1 comment
Open

Bug: Render outputs displacement with Mesh objects #245

skarpree opened this issue Feb 27, 2025 · 1 comment
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bug Something isn't working needs triage A new issue that needs a first look

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@skarpree
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Describe the bug

There is a disparity in the appearance of the renders outputs displacement of mesh object when placed over another object when using MASH. This renders fine with Deadline 10 farm for a customer. Here is an output:
Deadline Cloud output:

Image

Deadline10 output:

Image

The Deadline10 output is correct as expected from the scene but Deadline Cloud randomly placed the sphere mesh object on the cone.

Expected Behaviour

The render should place the mesh object on the other object appropriately with Deadline Cloud adaptor.

Current Behaviour

The Mesh objects are displaced on the render output specifically placed on the other object.

Reproduction Steps

  • Create a sample scene with Mesh objects on a cone object in Maya.
  • Place the Mesh objects on the cone.
  • Submit to Deadline Cloud and the mesh object will be displaced on the output compared to the scene placement.

Environment

At minimum:

  1. Operating system (e.g. Windows Server 2022; Amazon Linux 2023; etc.): Windows & Linux
  2. Version of Maya- 2024
  3. Version of this package- 0.15.1
  4. If this is from a version installed by the Deadline Cloud Submitter installer, then what version of the submitter installer? DeadlineCloudSubmitter-2025.02.06.0-windows-x64-installer.exe

Please share other details about your environment that you think might be relevant to reproducing the bug.

@skarpree skarpree added bug Something isn't working needs triage A new issue that needs a first look labels Feb 27, 2025
@sakshie95
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Thanks for creating the issue, we're taking a look on our end

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