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index.js
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const { HPacket, HDirection } = require('gnode-api');
function Wiredfy(ext) {
let myId, waitingForMyBadges, resolveInit
if (typeof parse_in_Users == 'undefined') {
parse_in_Users = require('./parsers/in_Users')
}
if (typeof parse_in_UserUpdate == 'undefined') {
parse_in_UserUpdate = require('./parsers/in_userUpdate')
}
const watchingUsers = {}
const watchingObjects = {}
function handleUsers(message) {
const packet = message.getPacket()
// allow to use this:
// parse_in_Users.users.indexToId
// parse_in_Users.users.idToIndex
parse_in_Users(packet)
}
function handleObjectUpdate(message) {
const packet = message.getPacket()
const objectUid = packet.readString()
if (watchingObjects[objectUid]) {
const handlers = watchingObjects[objectUid]
for (let i = 0; i < handlers.length; i++) {
if (typeof handlers[i] == 'function')
handlers[i]()
else
throw new Error("Unknown handler type: "+(typeof handlers[i]))
}
}
}
function handleUserUpdate(message) {
const packet = message.getPacket()
const users = parse_in_UserUpdate(packet).users
for (let i = 0; i < users.length; i++) {
const userIndex = users[i].index
const userId = parse_in_Users.users.indexToId[userIndex]
if (watchingUsers[userId]) {
const handlers = watchingUsers[userId]
for (let j = 0; j < handlers.length; j++) {
handlers[j](users[i].posX, users[i].posY)
}
}
}
}
function handleHabboUserBadges(message) {
if (waitingForMyBadges) {
waitingForMyBadges = false
const packet = message.getPacket()
myId = packet.readInteger()
resolveInit()
}
}
function initIntercepting() {
ext.interceptByNameOrHash(HDirection.TOCLIENT, 'Users', handleUsers)
ext.interceptByNameOrHash(HDirection.TOCLIENT, 'ObjectDataUpdate', handleObjectUpdate)
ext.interceptByNameOrHash(HDirection.TOCLIENT, 'UserUpdate', handleUserUpdate)
ext.interceptByNameOrHash(HDirection.TOCLIENT, 'HabboUserBadges', handleHabboUserBadges)
}
function init(hostHPacket) {
// HPacket = hostHPacket
waitingForMyBadges = true
ext.sendToServer(new HPacket("{out:GetBadges}"))
initIntercepting()
return new Promise(res => {
resolveInit = res
})
}
function exit() {
for (const prop in watchingUsers) delete watchingUsers[prop]
for (const prop in watchingObjects) delete watchingObjects[prop]
}
function when(watchable) {
const toDos = []
function callback() {
for (const toDo of toDos) {
if (toDo.conditions && toDo.conditions.some(c => !c()))
continue
toDo.action()
}
}
watchable.watcher(callback)
function buildDoFunction(obj) {
return function doFunction(action) {
if (obj) {
const newObj = Object.assign({}, obj)
newObj.action = action
toDos.push(newObj)
} else {
toDos.push({ action })
}
}
}
function buildIfFunction(obj) {
return function ifFunction(gettable) {
let nextObj
if (obj) {
const newObj = Object.assign({}, obj)
if (!newObj.conditions) newObj.conditions = []
newObj.conditions.push(gettable.getter)
nextObj = newObj
} else {
nextObj = { conditions: [gettable.getter] }
}
return {
if: buildIfFunction(nextObj),
do: buildDoFunction(nextObj),
}
}
}
return {
if: buildIfFunction(),
do: buildDoFunction(),
}
}
const actions = {
walkTo: function(x, y) {
return function() {
ext.sendToServer(new HPacket(`{out:MoveAvatar}{i:${x}}{i:${y}}`))
}
},
say: function(message, style = 7) {
return function() {
ext.sendToServer(new HPacket(`{out:Chat}{s:"${message}"}{i:${style}}{i:0}`))
}
},
shout: function(message, style = 7) {
return function() {
ext.sendToServer(new HPacket(`{out:Shout}{s:"${message}"}{i:${style}}`))
}
},
dance: function (style = 1) {
return function () {
ext.sendToServer(new HPacket(`{out:Dance}{i:${style}}`))
}
},
sit: function () {
return function () {
ext.sendToServer(new HPacket("{out:ChangePosture}{i:1}"))
}
},
stand: function () {
return function () {
ext.sendToServer(new HPacket("{out:ChangePosture}{i:0}"))
}
},
wave: function () {
return function () {
ext.sendToServer(new HPacket("{out:AvatarExpression}{i:1}"))
}
},
}
const props = {
avatar: function (userId) {
function inPlace(expectedX, expectedY) { // TODO: fix when leaving the place
let state = false
if (!watchingUsers[userId]) watchingUsers[userId] = []
const watchers = []
function handler(realX, realY) {
if (expectedX == realX && expectedY == realY) {
state = true
for (let i = 0; i < watchers.length; i++) {
watchers[i]()
}
} else {
state = false
}
}
watchingUsers[userId].push(handler)
function watcher(callback) {
watchers.push(callback)
}
function getter() {
return state
}
return {
watcher: watcher,
getter: getter,
}
}
return {
inPlace: inPlace,
}
},
me: function () {
if (!myId) throw new Error("My id not found!")
return props.avatar(myId)
},
object: function (objectUid) {
function changeState() {
function watcher(callback) {
if (!watchingObjects[objectUid]) watchingObjects[objectUid] = []
function handler() {
callback()
}
watchingObjects[objectUid].push(handler)
}
return { watcher }
}
return { changeState }
},
}
const utils = {
all: function (callbacks) {
return function () {
for (const callback of callbacks) {
callback()
}
}
},
wait: function (delay) {
return {
then: function (callback) {
return function () {
setTimeout(callback, delay)
}
}
}
},
every: function (timeout) {
const watchers = []
function handler() {
for (const watcher of watchers) {
watcher()
}
}
let interval = setInterval(handler, timeout)
function watcher(callback) {
watchers.push(callback)
}
function stop() {
clearInterval(interval)
}
return { watcher, stop }
},
clock: function() {
},
}
return { init, exit, when, actions, props, utils }
}
module.exports = Wiredfy