-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathclient.py
94 lines (75 loc) · 2.33 KB
/
client.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
from SimpleXMLRPCServer import SimpleXMLRPCServer
import pexpect
import time
def log(str):
print time.strftime("[%Y-%m-%dt%H:%M:%S]"), str
class Player(object):
def __init__(self, exe, depth):
log('Initializing player...')
self.p = pexpect.spawn(exe)
self.p.expect("> ")
self.reset()
self.depth = depth
log('...done')
def _cmd(self, cmd):
self.p.sendline(cmd)
self.p.expect("> ")
def get_state(self):
log("Getting state...")
self._cmd("p")
st = self.p.before.strip().split()[-1]
log("...done -> " + st)
return st
state = property(get_state)
def move(self, move):
log("Performing move: " + move)
self._cmd("m " + move)
return self.get_state()
def go(self):
log("Searching (depth=%d)..." % self.depth)
t0 = time.time()
self._cmd("g")
t = time.time() - t0
log("Search finished in %.2f seconds" % t)
lines = self.p.before.split("\n")
for line in lines:
line = line.strip()
if line.startswith("bestmove "):
log("Found move: " + line)
return (line.split()[1], t, self.get_state())
raise Exception("Player did not give bestmove.")
def retract(self):
log("Retracting")
self._cmd("r")
return self.get_state()
def reset(self):
log("Resetting")
self._cmd("i")
return self.get_state()
def get_depth(self):
return self._depth
def set_depth(self, depth):
log("Setting depth to %d" % depth)
self._depth = depth
self._cmd("d %d" % depth)
return self._depth
def increase_depth(self):
return self.set_depth(self._depth + 1)
def decrease_depth(self):
if self._depth > 0:
return self.set_depth(self._depth - 1)
else:
return self._depth
depth = property(get_depth, set_depth)
def terminate(self):
log("Terminating player")
self._cmd("q")
return 0
def main(player_exe, port='8000', depth="4"):
p = Player(player_exe, int(depth))
server = SimpleXMLRPCServer(("", int(port)))
server.register_instance(p)
server.serve_forever()
if __name__ == '__main__':
import sys
sys.exit(main(*sys.argv[1:]))