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01 Getting started
git clone --recurse-submodules [email protected]:apiel/zicBox.git
If repo has already been cloned but submodule are missing, use
git submodule update --init
to pull them.
Compiler:
sudo apt install build-essential
Audio:
sudo apt install librtmidi-dev libsndfile1-dev
For pure data plugin:
sudo apt-get install libpd-dev libpd0
for puredata, there might need to do some change in the makefile
User interface:
sudo apt-get install fonts-roboto libsdl2-dev libsdl2-ttf-2.0-0 libsdl2-ttf-dev
Controller:
sudo apt-get install liblo-dev
Might Need to install pulse audio as well:
sudo apt-get install alsa-base pulseaudio
If not started audomatically, it can be started with:
pulseaudio --start
Get list of audio card:
cat /proc/asound/cards
# or
arecord -l
# or
aplay -l
ZicBox is fully customizable using configuration files. Everyhting is build base on plugins, from user interface, to audio module and hardware controller. ZicBox then wire everything so that everything can communicate together.
The main configuration file is ./config.ui
.
To get styling for .ui extension in VScode, use
Ctrl
+Shift
+P
and typeChange Language Mode
. Then selectConfigure File Association for '.ui'...
and selectCoffeScript
.
Those .ui
files are simple configuration files. It is base on DustScript mainly using KEY:VALUE
to set the configuration and providing some extra feature on top of it, like variable, if statement and while loop. However, using those scription features are not mandatory and the UI can be fully configured without it.
The user interface is composed of views and components. A view is composed of multiple components. A component is for example a button or a rotary encoder. Each of the UI components are external shared library that can be loaded dynamically when the application start.
The user interface is composed of multiple views that contain the components. A view, represent a full screen layout. Use VIEW: name_of_the_veiw
to create a view. All the following COMPONENT:
will be assign to this view, till the next view.
# VIEW: ViewName
VIEW: Main
# some components...
VIEW: Mixer
# some components...
# ...
In some case, we need to create some hidden view. Those hidden views can be useful when defining a layout that is re-used in multiple view. It might also be useful, when a view have multiple state (e.g. shifted view...). In all those case, we do not want those view to be iterable. To define a hidden view, set HIDDEN
flag after the view name.
VIEW: Layout HIDDEN
# some components...
STARTUP_VIEW
can be used to load a specific view on startup. This command should only be call at the end of the configuration file, once all the view has been initialised.
#STARTUP_VIEW: ViewName
STARTUP_VIEW: Mixer
If STARTUP_VIEW
is not defined, the first defined view (not HIDDEN
) will be displayed.
A .ui
file can include another .ui
file, using INCLUDE: path/of/the/file.ui
. As soon as this INCLUDE
is called, it will continue into the child file till his end, to finally come back to the original file.
INCLUDE: path/of/the/file.ui
SET_COLOR
give the possibility to customize the pre-defined color for the UI. To change a color, use SET_COLOR: name_of_color #xxxxxx
.
SET_COLOR: overlay #00FFFF
In this example, we change the overlay
color to #00FFFF
.
.colors = {
.background = {0x21, 0x25, 0x2b, 255}, // #21252b
.overlay = {0xd1, 0xe3, 0xff, 0x1e}, // #d1e3ff1e
.on = {0x00, 0xb3, 0x00, 255}, // #00b300
.white = {0xff, 0xff, 0xff, 255}, // #ffffff
.blue = {0xad, 0xcd, 0xff, 255}, // #adcdff
.red = {0xff, 0x8d, 0x99, 255}, // #ff8d99
},
This list might be outdated, to get the list of existing colors, look at
./styles.h
A component must be load from a shared library (those .so
files). To load those plugin components, use PLUGIN_COMPONENT: given_name_to_component ../path/of/the/component.so
.
PLUGIN_COMPONENT: Encoder ../plugins/build/libzic_EncoderComponent.so
In this example, we load the shared library ../plugins/build/libzic_EncoderComponent.so
and we give it the name of Encoder
. The Encoder
name will be used later to place the components in the view.
To place previously loaded components inside a view, use COMPONENT: given_name_to_component x y w h
.
COMPONENT: Encoder 100 0 100 50
ENCODER_ID: 1
VALUE: MultiModeFilter RESONANCE
A component can get extra configuration settings and any KEY: VALUE
following COMPONENT:
will be forwarded to the component.
In this example, we assign the hardware encoder id 1 to this component and we assign it to the resonance value from the multi mode filter audio plugin.
Next: 01-Audio-plugins