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perf(drag-drop): use narrower check for touch events #16082

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merged 1 commit into from
Jun 19, 2019

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crisbeto
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We use the isTouchEvent any time we need to normalize something between touch and mouse events which happens for every pixel that the user has dragged. These changes switch to using direct comparison, rather than startsWith, which should be slightly faster since there's a narrow set of touch event types.

@crisbeto crisbeto added the target: patch This PR is targeted for the next patch release label May 21, 2019
@googlebot googlebot added the cla: yes PR author has agreed to Google's Contributor License Agreement label May 21, 2019
@jelbourn
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Weird idea, but could we just check the first character since we know which event listeners we added in the first place?

return event.type[0] === 't';

We use the `isTouchEvent` any time we need to normalize something between touch and mouse events which happens for every pixel that the user has dragged. These changes switch to using direct comparison, rather than `startsWith`, which should be slightly faster since there's a narrow set of touch event types.
@crisbeto crisbeto force-pushed the drag-drop-dragging-check branch from f45923d to bef7cfb Compare May 21, 2019 20:04
@crisbeto
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That works too, but it'll probably make somebody scratch their head in the future. I've put a comment on it.

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LGTM

@jelbourn jelbourn added pr: lgtm action: merge The PR is ready for merge by the caretaker labels May 21, 2019
@jelbourn jelbourn merged commit b15a7ec into angular:master Jun 19, 2019
RudolfFrederiksen pushed a commit to RudolfFrederiksen/material2 that referenced this pull request Jun 21, 2019
We use the `isTouchEvent` any time we need to normalize something between touch and mouse events which happens for every pixel that the user has dragged. These changes switch to using direct comparison, rather than `startsWith`, which should be slightly faster since there's a narrow set of touch event types.
andrewseguin pushed a commit that referenced this pull request Jul 2, 2019
We use the `isTouchEvent` any time we need to normalize something between touch and mouse events which happens for every pixel that the user has dragged. These changes switch to using direct comparison, rather than `startsWith`, which should be slightly faster since there's a narrow set of touch event types.
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3 participants