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バグ報告 #1301

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kujonegin opened this issue Oct 26, 2024 · 6 comments
Open

バグ報告 #1301

kujonegin opened this issue Oct 26, 2024 · 6 comments

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@kujonegin
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kujonegin commented Oct 26, 2024

ビルドに失敗しました
下の文が出てきました

System.NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Renderer.get_enabled(UnityEngine.Renderer)
  at Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MergeSkinnedMeshProcessor+<>c__DisplayClass10_0.<CollectMeshInfos>g__RendererEnabled|1 (UnityEngine.Renderer x) [0x00000] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\SkinnedMeshes\MergeSkinnedMeshProcessor.cs:55 
  at Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MergeSkinnedMeshProcessor+<>c__DisplayClass10_1.<CollectMeshInfos>b__2 (UnityEngine.SkinnedMeshRenderer x) [0x00000] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\SkinnedMeshes\MergeSkinnedMeshProcessor.cs:65 
  at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].ToList () [0x0001b] in <70471b9615aa4ecfa3ed1abb95b73832>:0 
  at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <70471b9615aa4ecfa3ed1abb95b73832>:0 
  at Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MergeSkinnedMeshProcessor.CollectMeshInfos (nadena.dev.ndmf.BuildContext context) [0x00042] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\SkinnedMeshes\MergeSkinnedMeshProcessor.cs:65 
  at Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MergeSkinnedMeshProcessor.Process (nadena.dev.ndmf.BuildContext context, Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MeshInfo2 target) [0x00000] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\SkinnedMeshes\MergeSkinnedMeshProcessor.cs:31 
  at Anatawa12.AvatarOptimizer.Processors.EditSkinnedMeshComponentProcessor.Execute (nadena.dev.ndmf.BuildContext context) [0x000d5] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\EditSkinnedMeshComponentProcessor.cs:30 
  at nadena.dev.ndmf.Pass`1[T].nadena.dev.ndmf.IPass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.ndmf\Editor\API\Fluent\Pass.cs:64 
  at nadena.dev.ndmf.ConcretePass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.ndmf\Editor\API\Solver\PluginResolver.cs:39 
  at nadena.dev.ndmf.BuildContext.RunPass (nadena.dev.ndmf.ConcretePass pass) [0x00124] in .\Packages\nadena.dev.ndmf\Editor\API\BuildContext.cs:365 
  at (wrapper managed-to-native) UnityEngine.Renderer.get_enabled(UnityEngine.Renderer)
  at Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MergeSkinnedMeshProcessor+<>c__DisplayClass10_0.<CollectMeshInfos>g__RendererEnabled|1 (UnityEngine.Renderer x) [0x00000] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\SkinnedMeshes\MergeSkinnedMeshProcessor.cs:55 
  at Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MergeSkinnedMeshProcessor+<>c__DisplayClass10_1.<CollectMeshInfos>b__2 (UnityEngine.SkinnedMeshRenderer x) [0x00000] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\SkinnedMeshes\MergeSkinnedMeshProcessor.cs:65 
  at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].ToList () [0x0001b] in <70471b9615aa4ecfa3ed1abb95b73832>:0 
  at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <70471b9615aa4ecfa3ed1abb95b73832>:0 
  at Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MergeSkinnedMeshProcessor.CollectMeshInfos (nadena.dev.ndmf.BuildContext context) [0x00042] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\SkinnedMeshes\MergeSkinnedMeshProcessor.cs:65 
  at Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MergeSkinnedMeshProcessor.Process (nadena.dev.ndmf.BuildContext context, Anatawa12.AvatarOptimizer.Processors.SkinnedMeshes.MeshInfo2 target) [0x00000] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\SkinnedMeshes\MergeSkinnedMeshProcessor.cs:31 
  at Anatawa12.AvatarOptimizer.Processors.EditSkinnedMeshComponentProcessor.Execute (nadena.dev.ndmf.BuildContext context) [0x000d5] in .\Packages\com.anatawa12.avatar-optimizer\Editor\Processors\EditSkinnedMeshComponentProcessor.cs:30 
  at nadena.dev.ndmf.Pass`1[T].nadena.dev.ndmf.IPass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.ndmf\Editor\API\Fluent\Pass.cs:64 
  at nadena.dev.ndmf.ConcretePass.Execute (nadena.dev.ndmf.BuildContext context) [0x00000] in .\Packages\nadena.dev.ndmf\Editor\API\Solver\PluginResolver.cs:39 
  at nadena.dev.ndmf.BuildContext.RunPass (nadena.dev.ndmf.ConcretePass pass) [0x00124] in .\Packages\nadena.dev.ndmf\Editor\API\BuildContext.cs:365 
@anatawa12
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こちらはAvatar Optimizerのバグ報告のようなので、Transferします

@anatawa12 anatawa12 transferred this issue from anatawa12/VPMPackageAutoInstaller Oct 26, 2024
@anatawa12
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使用しているAvatar Optimizerのバージョンは 1.8.0-beta.5 から 1.8.0-beta.7 のいずれかのバージョンであっていますか?

もしそうであれば、 #1294 でおそらく修正できてるので、 1.8.0-beta.10で治っているかどうか試してください

@kujonegin
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わかりました

@kujonegin
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19
また、バージョンをlatest versionに変えようとするとこうなったのですが何故か分かりますか?

@anatawa12
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no longer supports 2022.3.22f1 に関しては AAO 1.7.13 は 2019.4 以降を対応していると宣言しているため VCC 側のバグになると思います。

また、最新版が 1.7.13 と表記されているのは VCC の Settings で Show Prerelease Packagesを無効にしているためだと考えられます。Show Prerelease Packagesを有効にするとPrerelease版 (beta版やRelease Candidate板)を VCC から入れられるようになります

@kujonegin
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親切にありがとうございます

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