-
Notifications
You must be signed in to change notification settings - Fork 117
Installation
This guide will walk you through installing and setting up Flambe.
-
Haxe 3 or higher.
-
NodeJS 0.8 or higher, Flambe's build tool is written in Node. On Windows, you may need to reboot after this step.
Download and setup Flambe by running:
(sudo) npm install -g flambe
flambe update
Don't forget to pass -g to npm install
.
At this point, you can create a new project by running flambe new <directory>
.
To build it, run flambe build html flash --debug
. Then flambe serve
to start
a webserver, and open http://localhost:5000 in your web browser. The Flash or
HTML5 build will run depending on what your browser best supports.
After making a change, you can use flambe run html --debug
(or flash) to
rebuild and refresh your web browser in a single step.
To test Android, flambe run android --debug
. You'll need the AIR SDK
installed.
The Project.hxml generated by flambe new
can be opened in FlashDevelop. To
easily change the platform FlashDevelop builds, open flambe.yaml and edit the
default_platform. Note that to debug from within FlashDevelop, your browser
needs the Flash debug player.
When you're ready to distribute your game, do a release build by omitting the --debug param. Release builds are smaller and faster, but are slower to build and harder to debug.
Compiling and hacking the demos is a great way to learn by example. There will later be a tutorial for a gentle introduction to Flambe.
Flambe | Installation | FAQ | Changes | API Reference | Forum