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_release_notes.txt
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FEATURE: 11 new spells!
FEATURE: New, very elusive creature roams a certain area...
FEATURE: Weather phenomena
FEATURE: 4 new magical materials
UPDATE: No restart when entering nightmare game via main menu
UPDATE: Downwards bolt bundle has unlimited uses
UPDATE: Various gameplay tweaks
UPDATE: Weather phenomena
UPDATE: Item attraction perk changed to just gold attraction to make it more useful
BUGFIX: Nightmare mode - some of the entrances were blocked
BUGFIX: Nightmare mode - empty chunks were appearing in places
BUGFIX: Thunderstone could be placed into spell inventory
BUGFIX: Fungal caverns had no potion spawns
BUGFIX: Healers etc were friendly with player
BUGFIX: Revenge explosion and -tentacle did nothing
MODDING: Mods can define new game modes (see mods/nightmare for an example)
MODDING: Lua/BUGFIX - dofile handling when file doesn't exist was a bit broken and didn't log errors
MODDING: Lua/BUGFIX - fixed a lua sandbox escape exploit
MODDING: Lua - added GameGetDateAndTimeLocal()
MODDING: Lua - added GameGetDateAndTimeUTC()
MODDING: Lua - added GameEmitRainParticles()
MODDING: Lua - added GetRandomAction()