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input.h
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#ifndef INPUT_H_INCLUDED
#define INPUT_H_INCLUDED
/************************************************************************
* This file is part of Wizznic. *
* Copyright 2009-2011 Jimmy Christensen <[email protected]> *
* Wizznic is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* Wizznic is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with Foobar. If not, see <http://www.gnu.org/licenses/>. *
************************************************************************/
#include <SDL/SDL.h>
#include "board.h"
#define C_UP 0
#define C_DOWN 1
#define C_LEFT 2
#define C_RIGHT 3
#define C_BTNY 4
#define C_BTNX 5
#define C_BTNA 6
#define C_BTNB 7
#define C_SHOULDERA 8
#define C_SHOULDERB 9
#define C_BTNMENU 10
#define C_BTNSELECT 11
#define C_BTNVOLUP 12
#define C_BTNVOLDOWN 13
#define C_NUM 14
typedef struct {
int startX, startY;
int curX, curY;
int vpX, vpY; // "virtual"/scaled pixel positions
int downTime;
int timeSinceMoved;
int isDown;
} inpPointerState_t;
inline void setButton(int btn); //Nasty
inline int getButton(int btn);
inline int getBtnTime(int btn);
inline void resetBtnTimer(int btn);
inline void resetBtn(int btn);
inline void resetMouseBtn();
void resetBtnAll();
int runControls();
void initControls();
inline inpPointerState_t* getInpPointerState();
#endif // INPUT_H_INCLUDED