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TOx - No Sound in Yeti - Pulsar - Eliminator (Loriciels) games #8

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MaRvIn054 opened this issue Feb 8, 2019 · 1 comment
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@MaRvIn054
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Hello,
first, hats off for this awsome project. I was thinking about something similar, and I found your work which exactly meets my needs. I've implemented your Theodore core in my arcade cabinet powered by a Raspberry pi running Retropie.
I think I've found a bug in the TO8 flavor, the Loriciels Hits (Yéti, Pulsar, Eliminator) have no sound in games.
Interestingly, the MO5 versions of the games do have sound. Tested under DCMOTO, I can hear sound in TO8 for those games.
Maybe something not emulated properly on TO flavors? I could help to debug this issue but I'm not sure where to start...
Again, big thanks for this great project 👍

Best Regards,
MaRvIn054.

@Zlika Zlika added the bug Something isn't working label Feb 8, 2019
@Zlika Zlika closed this as completed in fee726b Feb 12, 2019
@Zlika Zlika added this to the 1.7 milestone Feb 12, 2019
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Zlika commented Feb 12, 2019

Problem fixed. These games use a really weird way of producing sound: instead of writing the sound sample in the required register, they use another register to mute/unmute the audio output. And Theodore wasn't emulating this mute feature.
Thanks for reporting this issue.

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