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Spring Crash [104.0.1-1544-ge1f249f] #33458

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Chobbyla opened this issue Aug 29, 2020 · 0 comments
Open

Spring Crash [104.0.1-1544-ge1f249f] #33458

Chobbyla opened this issue Aug 29, 2020 · 0 comments

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@Chobbyla
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Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)
  
  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LinkIncomingMaxPacketRate = 512
  LinkIncomingPeakBandwidth = 65536
  LinkIncomingSustainedBandwidth = 65536
  LinkOutgoingBandwidth = 131072
  LuaGarbageCollectionMemLoadMult = 100
  MSAALevel = 8
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  NetworkLossFactor = 1
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UseLuaMemPools = 0
  UseNetMessageSmoothingBuffer = 0
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1080
  YResolutionWindowed = 1080
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1544-ge1f249f maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 19041)
        Hardware Config: Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz; 16349MB RAM, 18781MB pagefile
       Binary Word Size: 64-bit (native)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
	SSE 1.0 : 1,  SSE 2.0 : 1
	SSE 3.0 : 1, SSSE 3.0 : 1
	SSE 4.1 : 1,  SSE 4.2 : 1
	SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=69 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[ 8] 1680x1050x24bpp@60Hz
		[15] 1600x1024x24bpp@60Hz
		[22] 1600x900x24bpp@60Hz
		[45] 1280x800x24bpp@60Hz
		[47] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 4.6.0 NVIDIA 452.06
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 1660 SUPER/PCIe/SSE2
	GLSL version: 4.60 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 6144MB (total) / 5589MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	S3TC/DXT1 texture support : 1/1
	texture query-LOD support : 1 (1)
	MSAA frame-buffer support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 1 (1)
	seamless cube-map support : 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 32768
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[VFS] [SpringVFS::ReserveArchives<this=000000004838de90>]
[VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000000004838de90 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000000483d5480 context=00000000482f2050
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [2D HD LG TV (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [2D HD LG TV (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Headphones (High Definition Audio Device)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 123321 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.8.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Chobby v1.8.8.1", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 49730
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Tutorial Handler       <gui_tutorial_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 6291456
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004846d7c0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 1ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] Campaign Data, Loading campaign data
[f=-000001] Campaign Data, Config save file: saveFile1
[f=-000001] Campaign Data, Save data found, loading
[f=-000001] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=-000001] Campaign Data, Save file saveFile1 loaded
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] SteamOnline, Received
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] [chobby] Showing battle with ID, 1935
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:19:49.2209237+01:00, 2020-08-29T13:44:08.5239963+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T16:33:28.8413305+01:00, 2020-08-29T13:44:08.5239963+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:19:49.2209237+01:00, 2020-08-29T13:44:08.5239963+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T16:33:28.8413305+01:00, 2020-08-29T17:19:49.2209237+01:00
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] battleLobbybattleLobby, <table>, nil, nil
[f=-000001] Connecting to battle, Zero-K v1.8.8.5, Red Comet v1.3, 104.0.1-1544-ge1f249f
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=198.27.68.168;
	HostPort=8475;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=OOHYOUTOUCHMYTVALALA;
	MyPasswd=edfc785594e19302fd5bd4b3f51bddf1;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=48 {sum,avg}{exec,wait}time={{97.763, 2.037}, {4.037, 0.084}}ms
[f=-000001] 		thread=1 tasks=24 {sum,min,max,avg}{exec,wait}time={{50.900, 0.973, 3.988, 2.121}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=24 {sum,min,max,avg}{exec,wait}time={{46.863, 0.967, 3.988, 1.953}, {4.037, 0.000, 2.034, 0.168}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000482f2050 dev=00000000483d5480
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000482f2050 dev=00000000483d5480
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000482f2050)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000483d5480)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=000000004838de90>(reload=1)] (#mod=0 #map=0 #menu=2661)
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000067da7020 context=0000000068761ce0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [2D HD LG TV (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [2D HD LG TV (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Headphones (High Definition Audio Device)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.8.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Chobby v1.8.8.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=155
[f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8475
[f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8475 using name OOHYOUTOUCHMYTVALALA
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Red Comet v1.3" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.8.8.5" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Red Comet v1.3 (checksum 575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 95cfee147b5117dc4da2322004c9ded4.sdp (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200829_181948_Red Comet v1_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 7, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2482ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2559ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 51ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 939ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] Warning: [CreateYardMap] plateshield: given yardmap contains 7 excess char(s)!
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] Warning: [CCEG::Load] table for CEG "sonic_80" invalid (parse errors?)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 428ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms
[f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 2
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [gadgets.lua] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(Matrixmaitreya) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AWWWMAAAAN) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AWWWMAAAAN) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 1
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Mex Placement Initialised with 40 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6
[f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache\104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6
[f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache\104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 438af02d)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11229,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1598718080,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] GameID: d07c4a5fd48680df9366c66a5ad7d57b
[f=-000001] Connection attempt from Protagonist
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Galamesh
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from GrandorCZ
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Protagonist" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Protagonist" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from OOHYOUTOUCHMYTVALALA
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={00000000fb7e0470,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Protagonist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Protagonist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Protagonist" string="[Game::Load][lua{Rules,Gaia}={00000000f1f5fd80,0000000000000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]"
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 4
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 5
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 6
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[Game::Load][lua{Rules,Gaia}={00000000cb9a0e80,0000000000000000}]"
[f=-000001] <GrandorCZ> Allies: I choose: Grandor!
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 153ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 67ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 220ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [Galamesh] This setup seems perfect for ultimatum spam
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[Game::Load][lua{Rules,Gaia}={00000000e4fa5a80,0000000000000000}]"
[f=-000001] [Galamesh] Since their weapon will 1shot anything anyway
[f=-000001] <GrandorCZ> Allies: yes ...if normal game i disable them
[f=-000001] <Protagonist> Allies: I choose: fast ingineer!
[f=-000001] <OOHYOUTOUCHMYTVALALA> Allies: I choose: Guardian!
[f=-000001] <GrandorCZ> Allies: ^^
[f=-000001] <GrandorCZ> Allies: boring
[f=0000731] <GrandorCZ> Allies: BUILD ENERGZZZ
[f=0002140] [Galamesh] LOL ravens cannot even bomb a solar in 1 hit
[f=0002471] [Galamesh] or mex for that matter
[f=0002739] <GrandorCZ> Allies: ideal hehe
[f=0004067] [Galamesh] Are shield values also 4x? They are right?
[f=0004205] <GrandorCZ> Allies: NO
[f=0004439] <GrandorCZ> Allies: and it is 5x
[f=0004595] [Galamesh] oh wow... felons suck then
[f=0005072] <GrandorCZ> Allies: i hate shiled anyway
[f=0005472] [Galamesh] Yah you've made that clear yesterday
[f=0007500] game_message: Giving all units of OOHYOUTOUCHMYTVALALA to GrandorCZ due to lag/AFK
[f=0007646] <GrandorCZ> Allies: ?
[f=0007770] game_message: Player OOHYOUTOUCHMYTVALALA is no longer lagging or AFK; returning all their units.
[f=0009153] [Galamesh] wow kodachis cannot even kill a single gnat
[f=0009613] [Galamesh] gnat seems like a REALLY strong unit with 5x health
[f=0010081] <GrandorCZ> Allies: bolas totallz op
[f=0010372] <GrandorCZ> Allies: with darts
[f=0010627] [Galamesh] Yah probably. Slow weapons and stuff
[f=0010827] [Galamesh] And crawling bombs must be so bad
[f=0011705] <Protagonist> Allies: lol
[f=0013200] game_message: Giving all units of OOHYOUTOUCHMYTVALALA to GrandorCZ due to lag/AFK
[f=0013662] [Galamesh] top left is pretty friggin lol
[f=0014017] [Galamesh] AI is not even using com do defend fusion
[f=0014214] <GrandorCZ> Allies: zeah lol
[f=0015007] <GrandorCZ> Allies: human vs human must be interesting game
[f=0015714] [Galamesh] Nah... someone will figure out which units work best because of high HP
[f=0015904] Player OOHYOUTOUCHMYTVALALA left the game:  timeout
[f=0015950] [Galamesh] And it'll just be spam of that vs spam of that
[f=0016199] <GrandorCZ> Allies: enginers? epic op reapair
[f=0016256] [Galamesh] Gnats seem like a good candidatge
[f=0016541] [Galamesh] candidate
[f=0016749] [Game::ClientReadNet] added new player Heavy with number 4 to team 0
[f=0016749] > SPRINGIE:User Heavy|chicken_shield|2_2||False||Empire|RU
[f=0018401] [Galamesh] Also units with regen seem to be % based
[f=0018591] [Galamesh] So that's also much better
[f=0018826] [Galamesh] Like cloakies seem to dominate shields 
[f=0019395] <GrandorCZ> Allies: good shiled are shit op alreadz
[f=0019621] [Galamesh] Oh stop. They aren't.
[f=0020079] <GrandorCZ> Allies: lol thez are
[f=0020749] <GrandorCZ> Allies: i telling this half or longer year
[f=0021227] <GrandorCZ> Allies: reason whz i dont plaz 1v1 ... all shileds
[f=0021281] [Galamesh] That just means you've been wrong for 6 months
[f=0021441] [Galamesh] lol
[f=0021873] <GrandorCZ> Allies: lol
[f=0022259] <Protagonist> Allies: help
[f=0022438] [Galamesh] Oh wow
[f=0022737] [Galamesh] the gnat cannot EMP a minotaur
[f=0023113] [Galamesh] the EMP doesn't build because HP too high
[f=0023505] [Galamesh] 3%, then back to 0 by the time the gnat shoots again
[f=0023585] <GrandorCZ> Allies: it based on hp u dont know ?
[f=0023966] > SPRINGIE:User OOHYOUTOUCHMYTVALALA|vehheavyarty|4_4||False||Federation|IT
[f=0023967] > SPRINGIE:User OOHYOUTOUCHMYTVALALA|vehheavyarty|4_4||False||Federation|IT
[f=0023996] [Galamesh] Yah but I didn't think it would get to a point where
[f=0023999] Connection attempt from OOHYOUTOUCHMYTVALALA
[f=0023999]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=0023999]  -> Connection established (given id 1)
[f=0024009] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
[f=0024009] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0024189] [Galamesh] it was literally impossible to build status
[f=0025472] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]"
[f=0025509] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]"
[f=0025509] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[Game::Load][lua{Rules,Gaia}={000000006e3a4840,0000000000000000}]"
[f=0027261] <Protagonist> Allies: hey
[f=0027629] <GrandorCZ> Allies: zes?
[f=0028470] game_message: Player OOHYOUTOUCHMYTVALALA is no longer lagging or AFK; returning all their units.
[f=0028505] OOHYOUTOUCHMYTVALALA added point: Unit received from GrandorCZ
[f=0028638] game_message: Firefly is under attack
[f=0029617] game_message: Firefly is under attack
[f=0029767] game_message: Firefly is under attack
[f=0029947] game_message: Firefly is under attack
[f=0030118] game_message: Firefly is under attack
[f=0030284] game_message: Firefly is under attack
[f=0030300] game_message: Giving all units of Protagonist to GrandorCZ due to lag/AFK
[f=0030330] game_message: Player Protagonist is no longer lagging or AFK; returning all their units.
[f=0030443] GrandorCZ added point: lets end this air
[f=0030520] game_message: Firefly is under attack
[f=0031490] <GrandorCZ> Allies: omg dam kezboard
[f=0032919] game_message: Firefly is under attack
[f=0033389] <GrandorCZ> Allies: energu none doo ....
[f=0033579] game_message: Firefly is under attack
[f=0033850] game_message: Firefly is under attack
[f=0035003] game_message: Firefly is under attack
[f=0035154] game_message: Firefly is under attack
[f=0035188] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2
[f=0035309] game_message: Firefly is under attack
[f=0035459] game_message: Firefly is under attack
[f=0036796] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3
[f=0037284] game_message: Firefly is under attack
[f=0037682] game_message: Firefly is under attack
[f=0038252] game_message: Firefly is under attack
[f=0038424] GrandorCZ added point: build enertgz too ?
[f=0038949] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4
[f=0039302] <GrandorCZ> Allies: -50 energz wonder WHZ LOL
[f=0040574] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5
[f=0042275] Spectator Galamesh left the game:  normal quit
[f=0042456] game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6
[f=0042890] Speed set to 1.1 [GrandorCZ]
[f=0042906] Speed set to 1.2 [GrandorCZ]
[f=0042917] Speed set to 1.3 [GrandorCZ]
[f=0042932] Speed set to 1.4 [GrandorCZ]
[f=0042967] game_message: Viper is under attack
[f=0042971] Speed set to 1.5 [GrandorCZ]
[f=0043189] game_message: Viper is under attack
[f=0043711] game_message: Viper is under attack
[f=0043896] game_message: Viper is under attack
[f=0044458] <Protagonist> Allies: i need some energy
[f=0044473] game_message: Firefly is under attack
[f=0044623] game_message: Firefly is under attack
[f=0044640] <GrandorCZ> Allies: lol
[f=0044840] game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7
[f=0044853] game_message: Viper is under attack
[f=0044906] <GrandorCZ> Allies: are u kidding:D :D
[f=0045082] game_message: Viper is under attack
[f=0045149] <Protagonist> Allies: ahaha
[f=0045697] game_message: Viper is under attack
[f=0045794] <Protagonist> Allies: i thik maybe you have
[f=0045940] game_message: Firefly is under attack
[f=0046309] game_message: Viper is under attack
[f=0046825] GrandorCZ added point: just build now a little
[f=0046868] game_message: Firefly is under attack
[f=0047023] game_message: Firefly is under attack
[f=0047226] game_message: Viper is under attack
[f=0047649] game_message: Firefly is under attack
[f=0048240] game_message: Giving all units of Protagonist to GrandorCZ due to lag/AFK
[f=0048530] <Protagonist> Allies: It seems to me that turtle sex is faster than these dodiks are trying to destroy something
[f=0048536] game_message: Morph complete: Guardian lvl 7 -> Guardian lvl 8
[f=0048540] game_message: Player Protagonist is no longer lagging or AFK; returning all their units.
[f=0048555] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[f=0049152] game_message: AI has been destroyed!
[f=0049152] game_message: East wins!
[f=0049152] Submitting stats
[f=0049152] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0049177] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (6)" (ID: 0) being removed from team 1
[f=0049177] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 1) being removed from team 2
[f=0049177] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 2) being removed from team 3
[f=0049177] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (3)" (ID: 3) being removed from team 4
[f=0049177] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (4)" (ID: 4) being removed from team 5
[f=0049177] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (5)" (ID: 5) being removed from team 6
[f=0049352] Player Protagonist left the game:  normal quit
[f=0049386] Player GrandorCZ left the game:  normal quit
[f=0049521] > <Protagonist>It seems to me that turtle sex is faster than these dodiks are trying to destroy something
[f=0049542] <autoquit> Autoquit sending quit command.
[f=0049542] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=0049542] [SpringApp::Reload][1]
[f=0049542] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0049542] 	[async=0] threads=3 tasks=311504 {sum,avg}{exec,wait}time={{10579.709, 0.034}, {17823.830, 0.057}}ms
[f=0049542] 		thread=1 tasks=155752 {sum,min,max,avg}{exec,wait}time={{5748.007, 0.000, 117.992, 0.037}, {5708.306, 0.000, 2.003, 0.037}}ms
[f=0049542] 		thread=2 tasks=155752 {sum,min,max,avg}{exec,wait}time={{4831.702, 0.000, 124.992, 0.031}, {12115.522, 0.000, 10.001, 0.078}}ms
[f=0049542] 	[async=1] threads=3 tasks=2210 {sum,avg}{exec,wait}time={{9827.248, 4.447}, {1801268.000, 815.053}}ms
[f=0049542] 		thread=1 tasks=1104 {sum,min,max,avg}{exec,wait}time={{4893.657, 0.000, 496.998, 4.433}, {921955.250, 0.000, 3222.000, 835.104}}ms
[f=0049542] 		thread=2 tasks=1106 {sum,min,max,avg}{exec,wait}time={{4933.591, 0.000, 496.998, 4.461}, {879312.750, 0.000, 3132.959, 795.039}}ms
[f=0049542] [ThreadPool::SetThreadCount][2] workers=0
[f=0049542] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0049542] [ThreadPool::SetThreadCount][2] workers=2
[f=0049542] [Threading] Main thread CPU affinity mask set: 252
[f=0049542] [SpringApp::Reload][2]
[f=0049542] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200829_181948_Red Comet v1_104.0.1-1544-ge1f249f maintenance.sdfz" (3931390 bytes)
[f=0049542] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0049542] [Game::KillLua][3] dtor=0 luaUI=00000000f312da00
[f=0049542] Start widgetHandler:Shutdown
[f=0049542] Shutdown - SaveOrderList Complete
[f=0049542] Writing last game win data
[f=0049542] Shutdown - SaveConfigData Complete
[f=0049542] Shutdown Widget - Save/Load API
[f=0049542] Shutdown Widget - Chili Highlight
[f=0049542] Shutdown Widget - Draw After Chili
[f=0049542] Shutdown Widget - EPIC Menu
[f=0049542] Shutdown Widget - Depth of Field Shader
[f=0049542] Shutdown Widget - Chili Widget Selector
[f=0049542] Shutdown Widget - Chili Minimap
[f=0049542] Shutdown Widget - Deferred rendering
[f=0049542] Shutdown Widget - Local Team Colors
[f=0049542] Shutdown Widget - Display Keys 2
[f=0049542] Shutdown Widget - Save Game Menu
[f=0049542] Shutdown Widget - Unit Icons
[f=0049542] Shutdown Widget - Noises
[f=0049542] Shutdown Widget - HealthBars
[f=0049542] Shutdown Widget - Win Counter
[f=0049542] Shutdown Widget - BuildETA
[f=0049542] Shutdown Widget - Modular Comm Info
[f=0049542] Shutdown Widget - Transport AI
[f=0049542] Shutdown Widget - Startup Info and Selector
[f=0049542] Shutdown Widget - Music Player v2
[f=0049542] Shutdown Widget - Stereo3D
[f=0049542] Shutdown Widget - Showeco and Grid Drawer
[f=0049542] Shutdown Widget - Point Tracker
[f=0049542] Shutdown Widget - Missile Silo Range
[f=0049542] Shutdown Widget - MinimapEvents
[f=0049542] Shutdown Widget - Mex Placement Handler
[f=0049542] Shutdown Widget - MetalFeatures (new)
[f=0049542] Shutdown Widget - Local Widgets Config
[f=0049542] Shutdown Widget - Highlight Geos
[f=0049542] Shutdown Widget - Grab Input
[f=0049542] Input grabbing is disabled!
[f=0049542] Shutdown Widget - Darkening
[f=0049542] Shutdown Widget - Context Menu
[f=0049542] Shutdown Widget - Chili Spectator Panels
[f=0049542] Shutdown Widget - Chili Selections & CursorTip v2
[f=0049542] Shutdown Widget - Chili Nuke Warning
[f=0049542] Shutdown Widget - Chili EndGame Window
[f=0049542] Shutdown Widget - Chili Economy Panel Default
[f=0049542] Shutdown Widget - CameraShake
[f=0049542] Shutdown Widget - Attack Warning
[f=0049542] Shutdown Widget - Attack AoE
[f=0049542] Shutdown Widget - UnitShapes
[f=0049542] Shutdown Widget - Map Edge Extension
[f=0049542] Shutdown Widget - Selection Send
[f=0049542] Shutdown Widget - LupsManager
[f=0049542] Shutdown Widget - Newton Firezone
[f=0049542] Shutdown Widget - Receive Units Indicator
[f=0049542] Shutdown Widget - Chili Pro Console
[f=0049542] Shutdown Widget - Lasso Terraform GUI
[f=0049542] Shutdown Widget - Lups
[f=0049542] Shutdown Widget - Chili Framework
[f=0049542] Shutdown Widget - Custom Markers
[f=0049542] Shutdown Widget - Chili Core Selector
[f=0049542] Shutdown Widget - Select Keys
[f=0049542] Shutdown Widget - Pause Screen
[f=0049542] Shutdown Widget - Text To Speech Control
[f=0049542] Shutdown Widget - Persistent Build Height
[f=0049542] Shutdown Widget - Outline Shader
[f=0049542] Shutdown Widget - Layout Handler
[f=0049542] Shutdown Widget - Color Blindness Correction
[f=0049542] End widgetHandler:Shutdown
[f=0049542] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,54518013,0} {chunk,block}Bytes={0,0}
[f=0049542] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0049542] [Game::KillLua][2] dtor=0 luaRules=000000006e3a4840
[f=0049542] Start gadgetHandler:Shutdown
[f=0049542] Shutdown - StartSetup
[f=0049542] Shutdown - UnitMorph
[f=0049542] Shutdown - LupsNanoSpray
[f=0049542] Shutdown - Missile Silo Controller
[f=0049542] Shutdown - Modular Comm Info
[f=0049542] Shutdown - Terrain Texture Handler
[f=0049542] Shutdown - UnitCloakShield
[f=0049542] Shutdown - Starlight Handler
[f=0049542] End gadgetHandler:Shutdown
[f=0049542] Start gadgetHandler:Shutdown
[f=0049542] Shutdown - Save/Load
[f=0049542] Shutdown - Teleport Throw
[f=0049542] Shutdown - UnitMorph
[f=0049542] Shutdown - Modular Comm Info
[f=0049542] Shutdown - Retreat Command
[f=0049542] Shutdown - Shockwaves
[f=0049542] Shutdown - CustomUnitShaders
[f=0049542] Shutdown - UnitCloakShield
[f=0049542] Shutdown - Lups Cloak FX
[f=0049542] Shutdown - Lups
[f=0049542] Shutdown - Lups Shield
[f=0049542] End gadgetHandler:Shutdown
[f=0049542] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,54518117,0} {chunk,block}Bytes={0,0}
[f=0049542] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,54518117,0} {chunk,block}Bytes={0,0}
[f=0049542] [Game::KillLua][4] dtor=0
[f=0049542] [SpringApp::Reload][3]
[f=0049542] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0049542] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0049542] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63
[f=0049542] [Sound] [Sound::UpdateThread][4] ctx=0000000068761ce0 dev=0000000067da7020
[f=0049542] [Sound] [Sound::UpdateThread][5] ctx=0000000068761ce0 dev=0000000067da7020
[f=0049542] [Sound] [Sound::Cleanup][alcDestroyContext(0000000068761ce0)]
[f=0049542] [Sound] [Sound::Cleanup][alcCloseDevice(0000000067da7020)]
[f=0049542] [Sound] [Sound::UpdateThread][6]
[f=0049542] [SpringApp::Reload][4]
[f=0049542] [Game::~CGame][1]
[f=0049542] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0049542] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0049542] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0049542] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0049542] [Game::KillLua][4] dtor=1
[f=0049542] [Game::KillMisc][1]
[f=0049542] [Game::KillMisc][2]
[f=0049542] [Game::KillMisc][3]
[f=0049542] [Game::KillRendering][1]
[f=0049542] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0049542] [3DOParser::Kill] allocated 183 pieces
[f=0049542] [S3OParser::Kill] allocated 3789 pieces
[f=0049542] [AssParser::Kill] allocated 370 pieces
[f=0049542] [Game::KillInterface][1]
[f=0049542] [Game::KillInterface][2]
[f=0049542] [Game::KillSimulation][1]
[f=0049542] [Game::KillSimulation][2]
[f=0049542] [CCollisionHandler] dis-/continuous tests: 0/4522149
[f=0049542] [Game::KillSimulation][3]
[f=0049542] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0049542] [~CPathCache(24x16)] cacheHits=743 hitPercentage=29% numHashColls=0 maxCacheSize=42
[f=0049542] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0049542] [~CPathCache(48x32)] cacheHits=1495 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0049542] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0049542] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0049542] [LosHandler::Kill] raycast instance cache-{hits,misses}={75283,120078}; shared=4%; cached=34%
[f=0049542] [Game::KillSimulation][4]
[f=0049542] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0049542] [Game::~CGame][2]
[f=0049542] [Game::~CGame][3]
[f=0049542] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
	2090780 bytes sent   in 17472 packets (119.665 bytes/packet)
	9702166 bytes recv'd in 18809 packets (515.826 bytes/packet)
	{0.162x, 0.012x} relative protocol overhead {up, down}
	66442 incoming chunks dropped, 48908 outgoing chunks resent
	22324 incoming chunks processed

[f=0049542] [SpringApp::Reload][5]
[f=0049542] [SpringApp::Reload][6]
[f=0049542] [VFS] [SpringVFS::UnMapArchives<this=000000004838de90>(reload=1)] (#mod=7764 #map=16 #menu=2661)
[f=0049542] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=0049542] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0049542] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0049542] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0049542] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[f=0049542] [SpringApp::Reload][7]
[f=0049542] [SpringApp::Reload][8]
[f=0049542] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0049542] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0049542] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0049542] [Sound] [Sound::InitThread][1]
[f=0049542] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0049542] [Sound] [Sound::OpenOpenALDevice] device=0000000067da7020 context=0000000107f62430
[f=0049542] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0049542] [Sound]   Vendor:         OpenAL Community
[f=0049542] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0049542] [Sound]   Renderer:       OpenAL Soft
[f=0049542] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0049542] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0049542] [Sound]   Devices:
[f=0049542] [Sound]     [2D HD LG TV (NVIDIA High Definition Audio)]
[f=0049542] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=0049542] [Sound]     [2D HD LG TV (NVIDIA High Definition Audio)]
[f=0049542] [Sound]     [Headphones (High Definition Audio Device)]
[f=0049542] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=0049542] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0049542] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0049542] [Sound]   EFX Enabled: yes
[f=0049542] [Sound] [Sound::UpdateThread][2]
[f=0049542] [~ScopedOnceTimer][ISound::Init::Dev] 102ms
[f=0049542] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.8.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Chobby v1.8.8.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000000004846d7c0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 3
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=2



[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(REKSH) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(REKSH) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(REKSH) added to channel (zk)
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1017>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1017>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1017x24bpp@60Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=1 (cfgFullScreen=1 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [liblobby] Warning: Duplicate user(REKSH) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [liblobby] Warning: Duplicate user(Ampul) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Raprei) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PoisenSmile) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PoisenSmile) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1991
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1991
[f=-000001] [liblobby] Warning: Duplicate user(Melkiyon) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1998
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1998
[f=-000001] [liblobby] Warning: Duplicate user(commanded) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(commanded) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ReadyForSpaceRain) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsShimmershore_v1.1.jpg","ImageUrl":"http://zero-k.info/Resources/Shimmershore_v1.1.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Shimmershore_v1.1.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsShimmershore_v1.1.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsFallendell_vBeta4.jpg","ImageUrl":"http://zero-k.info/Resources/Fallendell_vBeta4.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Fallendell_vBeta4.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsFallendell_vBeta4.jpg"}

[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:33:41.3900727+01:00, 2020-08-29T13:44:08.5239963+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T16:33:28.8413305+01:00, 2020-08-29T13:44:08.5239963+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:33:41.3900727+01:00, 2020-08-29T16:33:28.8413305+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:19:49.2209237+01:00, 2020-08-29T16:33:28.8413305+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T16:33:28.8413305+01:00, 2020-08-29T17:19:49.2209237+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T16:33:28.8413305+01:00, 2020-08-29T13:44:08.5239963+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:33:41.3900727+01:00, 2020-08-29T17:19:49.2209237+01:00
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"DesertCliffsV1","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download DesertCliffsV1
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"DesertCliffsV1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Error downloading file piece: Unable to read data from the transport connection: Connessione in corso interrotta forzatamente dall'host remoto.Zero-K.exe Warning: 0 : Piece 9 failed for https://zero-k.info/content/maps/DesertCliffsV1.sd7
Error downloading file piece: Unable to read data from the transport connection: Connessione in corso interrotta forzatamente dall'host remoto.Zero-K.exe Warning: 0 : Piece 5 failed for https://zero-k.info/content/maps/DesertCliffsV1.sd7
Error downloading file piece: Unable to read data from the transport connection: Connessione in corso interrotta forzatamente dall'host remoto.Zero-K.exe Warning: 0 : Piece 1 failed for https://zero-k.info/content/maps/DesertCliffsV1.sd7
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"DesertCliffsV1","Progress":"18.20","SecondsRemaining":3,"TotalLength":3822721,"CurrentSpeed":884147}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"DesertCliffsV1","Progress":"46.96","SecondsRemaining":1,"TotalLength":3822721,"CurrentSpeed":1381995}

Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Lowland Crossing Revised v2","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download Lowland Crossing Revised v2
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"DesertCliffsV1","Progress":"83.80","SecondsRemaining":0,"TotalLength":3822721,"CurrentSpeed":1626832}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Lowland Crossing Revised v2","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : DesertCliffsV1.sd7 Completed - 3.65M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"DesertCliffsV1"}

[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[f=-000001] Campaign Listener Error, [string "LuaMenu/widgets/chobby/components/battle/ba..."]:641: attempt to index local 'battle' (a nil value)
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"MoonQ10x","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download MoonQ10x
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:33:41.3900727+01:00, 2020-08-29T13:44:08.5239963+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:19:49.2209237+01:00, 2020-08-29T13:44:08.5239963+01:00
[f=-000001] battleLobbybattleLobby, <table>, 2020-08-29T17:33:41.3900727+01:00, 2020-08-29T17:19:49.2209237+01:00
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Columbia Basin 1.11","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download Columbia Basin 1.11
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Lowland Crossing Revised v2","Progress":"78.40","SecondsRemaining":1,"TotalLength":7702766,"CurrentSpeed":1661371}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Lowland Crossing Revised v2","Progress":"78.40","SecondsRemaining":1,"TotalLength":7702766,"CurrentSpeed":1661371}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Lowland Crossing Revised v2","Progress":"80.11","SecondsRemaining":0,"TotalLength":7702766,"CurrentSpeed":1661410}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Lowland Crossing Revised v2","Progress":"80.11","SecondsRemaining":0,"TotalLength":7702766,"CurrentSpeed":1661410}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Lowland Crossing Revised v2","Progress":"86.33","SecondsRemaining":0,"TotalLength":7702766,"CurrentSpeed":1672088}

Zero-K.exe Information: 0 : Lowland Crossing Revised v2.sd7 Completed - 7.35M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Lowland Crossing Revised v2"}

[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[f=-000001] Campaign Listener Error, [string "LuaMenu/widgets/chobby/components/battle/ba..."]:641: attempt to index local 'battle' (a nil value)
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Downpour 1.1","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download Downpour 1.1
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"51.35","SecondsRemaining":4,"TotalLength":7996372,"CurrentSpeed":816797}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"0.00","SecondsRemaining":120238065,"TotalLength":31190138,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"98.36","SecondsRemaining":0,"TotalLength":7996372,"CurrentSpeed":1476036}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"4.00","SecondsRemaining":153,"TotalLength":31190138,"CurrentSpeed":489527}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"98.36","SecondsRemaining":0,"TotalLength":7996372,"CurrentSpeed":1038345}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"4.00","SecondsRemaining":153,"TotalLength":31190138,"CurrentSpeed":194723}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"100.00","SecondsRemaining":0,"TotalLength":7996372,"CurrentSpeed":1034732}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"4.80","SecondsRemaining":130,"TotalLength":31190138,"CurrentSpeed":228400}

Zero-K.exe Information: 0 : MoonQ10x.sd7 Completed - 7.63M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"100.00","SecondsRemaining":0,"TotalLength":7996372,"CurrentSpeed":1034732}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"4.80","SecondsRemaining":130,"TotalLength":31190138,"CurrentSpeed":228400}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"MoonQ10x","Progress":"100.00","SecondsRemaining":0,"TotalLength":7996372,"CurrentSpeed":1034594}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"4.80","SecondsRemaining":130,"TotalLength":31190138,"CurrentSpeed":228364}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"MoonQ10x"}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"4.80","SecondsRemaining":130,"TotalLength":31190138,"CurrentSpeed":228364}

[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[f=-000001] Campaign Listener Error, [string "LuaMenu/widgets/chobby/components/battle/ba..."]:641: attempt to index local 'battle' (a nil value)
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400241}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.81","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1479063}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400241}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.81","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1032568}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400241}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.81","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1032568}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400241}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.81","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1032510}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400214}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.81","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1032510}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400214}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.81","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1032510}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400214}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.81","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1032510}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400187}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.81","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1032453}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400187}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.87","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1033566}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400187}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.87","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1033566}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400187}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.91","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1034206}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"29.37","SecondsRemaining":36,"TotalLength":20501832,"CurrentSpeed":400161}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"60.91","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1034206}

[f=-000001] Connecting to battle, Zero-K v1.8.8.5, Mercurial v1.1, 104.0.1-1544-ge1f249f
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
	HostIP=198.27.68.168;
	HostPort=8475;
	SourcePort=0;
	IsHost=0;
	MyPlayerName=OOHYOUTOUCHMYTVALALA;
	MyPasswd=edfc785594e19302fd5bd4b3f51bddf1;
}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:game_start:multiplayer:connecting_Custom"}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In  battle lobby"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000000107f62430 dev=0000000067da7020
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000000107f62430 dev=0000000067da7020
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000000107f62430)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000067da7020)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=000000004838de90>(reload=1)] (#mod=0 #map=0 #menu=2661)
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000067da7020 context=0000000107f64370
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [2D HD LG TV (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [2D HD LG TV (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Headphones (High Definition Audio Device)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound]   EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.8.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Chobby v1.8.8.1", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000000004838de90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"32.78","SecondsRemaining":31,"TotalLength":20501832,"CurrentSpeed":432132}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"62.36","SecondsRemaining":11,"TotalLength":31190138,"CurrentSpeed":1030225}

[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=1) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=155
[f=-000001] [CPreGame] using client IP 198.27.68.168 and port 8475
[f=-000001] [LuaSocket] Error: Rule already exists: 198.27.68.168 8475
[f=-000001] [NetProto::InitClient] connecting to IP 198.27.68.168 on port 8475 using name OOHYOUTOUCHMYTVALALA
[f=-000001] [SpringApp::Reload][13] reloadCount=3



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"36.07","SecondsRemaining":28,"TotalLength":20501832,"CurrentSpeed":460596}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"64.03","SecondsRemaining":10,"TotalLength":31190138,"CurrentSpeed":1030462}

[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mercurial v1.1" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.8.8.5" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Zero-K v1.8.8.5", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=000000004838de90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Mercurial v1.1 (checksum 134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 95cfee147b5117dc4da2322004c9ded4.sdp (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20200829_183417_Mercurial v1_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 7, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"39.30","SecondsRemaining":25,"TotalLength":20501832,"CurrentSpeed":486343}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"65.20","SecondsRemaining":10,"TotalLength":31190138,"CurrentSpeed":1022306}

[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"42.45","SecondsRemaining":23,"TotalLength":20501832,"CurrentSpeed":509709}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"66.74","SecondsRemaining":10,"TotalLength":31190138,"CurrentSpeed":1020456}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"44.59","SecondsRemaining":21,"TotalLength":20501832,"CurrentSpeed":519881}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"68.77","SecondsRemaining":9,"TotalLength":31190138,"CurrentSpeed":1025852}

[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"46.27","SecondsRemaining":21,"TotalLength":20501832,"CurrentSpeed":524496}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"69.49","SecondsRemaining":9,"TotalLength":31190138,"CurrentSpeed":1012293}

[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 354ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 436ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"48.68","SecondsRemaining":19,"TotalLength":20501832,"CurrentSpeed":536584}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"70.77","SecondsRemaining":9,"TotalLength":31190138,"CurrentSpeed":1006880}

[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 343 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"51.96","SecondsRemaining":17,"TotalLength":20501832,"CurrentSpeed":557780}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"72.28","SecondsRemaining":8,"TotalLength":31190138,"CurrentSpeed":1005379}

[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"55.55","SecondsRemaining":15,"TotalLength":20501832,"CurrentSpeed":580865}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"73.73","SecondsRemaining":8,"TotalLength":31190138,"CurrentSpeed":1002801}

[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 943ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"58.63","SecondsRemaining":14,"TotalLength":20501832,"CurrentSpeed":597466}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"75.85","SecondsRemaining":7,"TotalLength":31190138,"CurrentSpeed":1009186}

[f=-000001] Warning: [CreateYardMap] plateshield: given yardmap contains 7 excess char(s)!
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"61.12","SecondsRemaining":13,"TotalLength":20501832,"CurrentSpeed":607505}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"77.27","SecondsRemaining":7,"TotalLength":31190138,"CurrentSpeed":1006196}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"64.14","SecondsRemaining":11,"TotalLength":20501832,"CurrentSpeed":622166}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"78.57","SecondsRemaining":6,"TotalLength":31190138,"CurrentSpeed":1001888}

[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"66.96","SecondsRemaining":10,"TotalLength":20501832,"CurrentSpeed":634209}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"80.68","SecondsRemaining":5,"TotalLength":31190138,"CurrentSpeed":1007736}

[f=-000001] Warning: [CCEG::Load] table for CEG "sonic_80" invalid (parse errors?)
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"69.44","SecondsRemaining":9,"TotalLength":20501832,"CurrentSpeed":642090}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"82.68","SecondsRemaining":5,"TotalLength":31190138,"CurrentSpeed":1011522}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"73.04","SecondsRemaining":8,"TotalLength":20501832,"CurrentSpeed":660146}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"83.62","SecondsRemaining":5,"TotalLength":31190138,"CurrentSpeed":1002841}

[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 47ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms
[f=-000001] Synced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"75.56","SecondsRemaining":7,"TotalLength":20501832,"CurrentSpeed":667858}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"85.98","SecondsRemaining":4,"TotalLength":31190138,"CurrentSpeed":1011259}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"77.92","SecondsRemaining":6,"TotalLength":20501832,"CurrentSpeed":673871}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"87.20","SecondsRemaining":3,"TotalLength":31190138,"CurrentSpeed":1006174}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"78.33","SecondsRemaining":6,"TotalLength":20501832,"CurrentSpeed":663457}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"88.24","SecondsRemaining":3,"TotalLength":31190138,"CurrentSpeed":999721}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"82.37","SecondsRemaining":5,"TotalLength":20501832,"CurrentSpeed":683254}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"89.92","SecondsRemaining":3,"TotalLength":31190138,"CurrentSpeed":1000163}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"86.01","SecondsRemaining":4,"TotalLength":20501832,"CurrentSpeed":698843}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"91.40","SecondsRemaining":2,"TotalLength":31190138,"CurrentSpeed":998352}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"88.21","SecondsRemaining":3,"TotalLength":20501832,"CurrentSpeed":702752}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"93.77","SecondsRemaining":1,"TotalLength":31190138,"CurrentSpeed":1006424}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"90.85","SecondsRemaining":2,"TotalLength":20501832,"CurrentSpeed":709604}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"95.25","SecondsRemaining":1,"TotalLength":31190138,"CurrentSpeed":1004596}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"94.60","SecondsRemaining":1,"TotalLength":20501832,"CurrentSpeed":724771}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"96.91","SecondsRemaining":0,"TotalLength":31190138,"CurrentSpeed":1004703}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Downpour 1.1","Progress":"97.13","SecondsRemaining":0,"TotalLength":20501832,"CurrentSpeed":730254}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"97.96","SecondsRemaining":0,"TotalLength":31190138,"CurrentSpeed":998657}

Zero-K.exe Information: 0 : downpour_1.1.sd7 Completed - 19.55M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Downpour 1.1"}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Columbia Basin 1.11","Progress":"99.79","SecondsRemaining":0,"TotalLength":31190138,"CurrentSpeed":1000491}

Zero-K.exe Information: 0 : columbia_basin_1.11.sd7 Completed - 29.75M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Columbia Basin 1.11"}

Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Map Lua Metal Spot Placer  <map_lua_metal_spots.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Acid Gadget 1.0     <acid.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 2
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Save/Load           <api_saveload.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Acid Gadget 1.0     <acid.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_gameframe_orders.lua  <api_gameframe_orders.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  bank.lua            <bank.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  map_lua_metal_spots.lua  <map_lua_metal_spots.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_bounty.lua     <unit_bounty.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_explosion_spawner.lua  <unit_explosion_spawner.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\columbia_basin_1.11.sd7" for faster loading!
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[f=-000001] Campaign Listener Error, [string "LuaMenu/widgets/chobby/components/battle/ba..."]:641: attempt to index local 'battle' (a nil value)
[f=-000001] Campaign Listener Error, [string "LuaMenu/widgets/chobby/components/battle/ba..."]:641: attempt to index local 'battle' (a nil value)
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms
[f=-000001] Loaded SYNCED gadget:  Feature Creation Counter  <feature_game_counter.lua>
[f=-000001] Loaded SYNCED gadget:  s11n gadget         <s11n_gadget_load.lua>
[f=-000001] Loaded SYNCED gadget:  s11n map feature loader  <s11n_load_map_features.lua>
[f=-000001] Loaded SYNCED gadget:  Springboard Fixer   <feature_game_springboard_fixer.lua>
[f=-000001] Loaded UNSYNCED gadget:  s11n_gadget_load.lua  <s11n_gadget_load.lua>
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 1
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] Protagonist was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Mex Placement Initialised with 38 spots.
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [s11n] Loading s11n file...
[f=-000001] [s11n] Parsing model...
[f=-000001] [s11n] Populating game world...
[f=-000001] [s11n] s11n loading complete.
[f=-000001] Running Springboard Feature Fixer, 38, 189
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09
[f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache\104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19
[f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache\104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (254ms, checksum f6815e66)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11228,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1598718848,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] GameID: 8a834a5fa81ae56c156ad2bd0fa21c7d
[f=-000001] Connection attempt from GrandorCZ
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from OOHYOUTOUCHMYTVALALA
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from Melkiyon
[f=-000001]  -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]"
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 4
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 5
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 6
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[Game::Load][lua{Rules,Gaia}={000000009ab51680,0000000107c5cff0}]"
[f=-000001] <GrandorCZ> Allies: I choose: Grandor!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="OOHYOUTOUCHMYTVALALA" string="[Game::Load][lua{Rules,Gaia}={0000000107f162e0,00000001065b94f0}]"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 157ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 63ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 221ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] <OOHYOUTOUCHMYTVALALA> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={00000000d14a08a0,00000000e95d2620}]"
[f=-000001] <Melkiyon> Allies: I choose: Attack!
[f=0001672] game_message: Firefly is under attack
[f=0003243] game_message: Firefly is under attack
[f=0003969] <GrandorCZ> Allies: build more ENERGY 
[f=0004286] game_message: Firefly is under attack
[f=0004445] game_message: Firefly is under attack
[f=0004595] game_message: Firefly is under attack
[f=0004745] game_message: Firefly is under attack
[f=0004895] game_message: Firefly is under attack
[f=0005045] game_message: Firefly is under attack
[f=0005284] game_message: Firefly is under attack
[f=0005434] game_message: Firefly is under attack
[f=0005584] game_message: Firefly is under attack
[f=0007168] OOHYOUTOUCHMYTVALALA added point: 
[f=0008645] game_message: Firefly is under attack
[f=0008774] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2
[f=0008836] game_message: Firefly is under attack
[f=0009529] game_message: Firefly is under attack
[f=0009738] game_message: Firefly is under attack
[f=0009888] game_message: Firefly is under attack
[f=0010371] game_message: Firefly is under attack
[f=0010773] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3
[f=0011681] game_message: Firefly is under attack
[f=0012227] game_message: Firefly is under attack
[f=0012380] game_message: Firefly is under attack
[f=0012667] game_message: Firefly is under attack
[f=0012842] game_message: Firefly is under attack
[f=0013582] game_message: Firefly is under attack
[f=0013738] game_message: Firefly is under attack
[f=0013889] game_message: Firefly is under attack
[f=0014710] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4
[f=0015096] game_message: Firefly is under attack
[f=0015276] game_message: Firefly is under attack
[f=0015810] game_message: Firefly is under attack
[f=0015960] game_message: Firefly is under attack
[f=0017513] game_message: Firefly is under attack
[f=0017929] game_message: Viper is under attack
[f=0018096] game_message: Firefly is under attack
[f=0018247] game_message: Viper is under attack
[f=0018631] game_message: Firefly is under attack
[f=0018811] game_message: Firefly is under attack
[f=0019047] game_message: Firefly is under attack
[f=0019356] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5
[f=0019497] game_message: Viper is under attack
[f=0020087] game_message: Viper is under attack
[f=0020706] Input grabbing is disabled!
[f=0020706] Input grabbing is enabled!
[f=0020880] game_message: Viper is under attack
[f=0021080] game_message: Viper is under attack
[f=0021244] game_message: Firefly is under attack
[f=0021401] game_message: Razor is under attack
[f=0021571] game_message: Razor is under attack
[f=0021747] game_message: Razor is under attack
[f=0021900] game_message: Solar Collector is under attack
[f=0022059] game_message: Razor is under attack
[f=0022190] Error: Spring 104.0.1-1544-ge1f249f maintenance has crashed.
[f=0022190] Error: DLL information:
[f=0022190] Error: 0x00400000	spring
[f=0022190] Error: 0x5c770000	ntdll
[f=0022190] Error: 0x5b320000	KERNEL32
[f=0022190] Error: 0x5a510000	KERNELBASE
[f=0022190] Error: 0x5b480000	ADVAPI32
[f=0022190] Error: 0x5af30000	msvcrt
[f=0022190] Error: 0x5b3e0000	sechost
[f=0022190] Error: 0x5b100000	RPCRT4
[f=0022190] Error: 0x5c280000	imagehlp
[f=0022190] Error: 0x59f10000	ucrtbase
[f=0022190] Error: 0x5b890000	SHELL32
[f=0022190] Error: 0x5a2e0000	msvcp_win
[f=0022190] Error: 0x3f020000	GLU32
[f=0022190] Error: 0x58c60000	IPHLPAPI
[f=0022190] Error: 0x5a840000	USER32
[f=0022190] Error: 0x2f500000	OPENGL32
[f=0022190] Error: 0x5a280000	win32u
[f=0022190] Error: 0x5c650000	GDI32
[f=0022190] Error: 0x5c140000	SHLWAPI
[f=0022190] Error: 0x5a170000	gdi32full
[f=0022190] Error: 0x5c0d0000	WS2_32
[f=0022190] Error: 0x5b530000	combase
[f=0022190] Error: 0x6b3c0000	libvorbisfile-3
[f=0022190] Error: 0x6b240000	libcurl
[f=0022190] Error: 0x5a010000	CRYPT32
[f=0022190] Error: 0x5bfe0000	WLDAP32
[f=0022190] Error: 0x62e80000	zlib1
[f=0022190] Error: 0x6b600000	OpenAL32
[f=0022190] Error: 0x5afd0000	ole32
[f=0022190] Error: 0x6b8c0000	libfreetype-6
[f=0022190] Error: 0x6a1c0000	libIL
[f=0022190] Error: 0x6ed80000	glew32
[f=0022190] Error: 0x64f80000	libfontconfig-1
[f=0022190] Error: 0x51190000	WINMM
[f=0022190] Error: 0x6d540000	libvorbis-0
[f=0022190] Error: 0x6c740000	SDL2
[f=0022190] Error: 0x5b240000	IMM32
[f=0022190] Error: 0x5ae50000	OLEAUT32
[f=0022190] Error: 0x51740000	VERSION
[f=0022190] Error: 0x70680000	libogg-0
[f=0022190] Error: 0x68f40000	libexpat-1
[f=0022190] Error: 0x1fd00000	gameoverlayrenderer64
[f=0022190] Error: 0x5af20000	PSAPI
[f=0022190] Error: 0x56cb0000	uxtheme
[f=0022190] Error: 0x5b270000	SHCORE
[f=0022190] Error: 0x5c2a0000	MSCTF
[f=0022190] Error: 0x1d4b0000	nvoglv64
[f=0022190] Error: 0x5a9e0000	SETUPAPI
[f=0022190] Error: 0x59ec0000	cfgmgr32
[f=0022190] Error: 0x5a2b0000	bcrypt
[f=0022190] Error: 0x54fc0000	WTSAPI32
[f=0022190] Error: 0x59c80000	DEVOBJ
[f=0022190] Error: 0x5a380000	WINTRUST
[f=0022190] Error: 0x59690000	MSASN1
[f=0022190] Error: 0x59760000	ntmarta
[f=0022190] Error: 0x51a00000	dxcore
[f=0022190] Error: 0x57390000	windows.storage
[f=0022190] Error: 0x59250000	Wldp
[f=0022190] Error: 0x57090000	kernel.appcore
[f=0022190] Error: 0x56eb0000	dwmapi
[f=0022190] Error: 0x597a0000	powrprof
[f=0022190] Error: 0x59590000	UMPDC
[f=0022190] Error: 0x59030000	WINSTA
[f=0022190] Error: 0x48d00000	bcryptPrimitives
[f=0022190] Error: 0x5c680000	clbcatq
[f=0022190] Error: 0x514f0000	textinputframework
[f=0022190] Error: 0x565b0000	CoreUIComponents
[f=0022190] Error: 0x564b0000	CoreMessaging
[f=0022190] Error: 0x55db0000	wintypes
[f=0022190] Error: 0x53820000	MMDevApi
[f=0022190] Error: 0x539d0000	AUDIOSES
[f=0022190] Error: 0x515f0000	Windows.UI
[f=0022190] Error: 0x53920000	WindowManagementAPI
[f=0022190] Error: 0x51390000	InputHost
[f=0022190] Error: 0x53560000	twinapi.appcore
[f=0022190] Error: 0x54e60000	PROPSYS
[f=0022190] Error: 0x1ce10000	dsound
[f=0022190] Error: 0x3e750000	winmmbase
[f=0022190] Error: 0x56d90000	resourcepolicyclient
[f=0022190] Error: 0x46190000	secur32
[f=0022190] Error: 0x59d80000	SSPICLI
[f=0022190] Error: 0x58f70000	mswsock
[f=0022190] Error: 0x5b230000	NSI
[f=0022190] Error: 0x53800000	dhcpcsvc
[f=0022190] Error: 0x469d0000	napinsp
[f=0022190] Error: 0x46690000	pnrpnsp
[f=0022190] Error: 0x3e840000	wshbth
[f=0022190] Error: 0x54cf0000	NLAapi
[f=0022190] Error: 0x58ca0000	DNSAPI
[f=0022190] Error: 0x46120000	winrnr
[f=0022190] Error: 0x4a560000	fwpuclnt
[f=0022190] Error: 0x4d7c0000	rasadhlp
[f=0022190] Error: 0x48ec0000	TextShaping
[f=0022190] Error: 0x416e0000	dbghelp
[f=0022190] Error: Exception: Access violation (0xc0000005)
[f=0022190] Error: Exception Address: 0x00000000008af11f
[f=0022190] Error: Stacktrace for Spring 104.0.1-1544-ge1f249f maintenance:
[f=0022190] Error: 	[ProgCtr=00000000008af11f StackPtr=000000004329b420 FramePtr=0000000000000000]
[f=0022190] Error: 	(0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x008AF11F]
[f=0022190] Error: 	(1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x008AF96F]
[f=0022190] Error: 	(2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x008A7B38]
[f=0022190] Error: 	(3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x0053C4F6]
[f=0022190] Error: 	(4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x007A1482]
[f=0022190] Error: 	(5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x004285A2]
[f=0022190] Error: 	(6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x0043110E]
[f=0022190] Error: 	(7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x007CFAFA]
[f=0022190] Error: 	(8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x007D2DD8]
[f=0022190] Error: 	(9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x007BE9EB]
[f=0022190] Error: 	(10) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x00D6C35F]
[f=0022190] Error: 	(11) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x004013BD]
[f=0022190] Error: 	(12) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe [0x004014CB]
[f=0022190] Error: 	(13) C:\WINDOWS\System32\KERNEL32.DLL [0x00016FD4]
[f=0022190] Error: 	(14) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0004CEC1]
[f=0022190] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=0022190] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=0022190] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[f=0022190] [SpringApp::Kill][1] fromRun=0
[f=0022190] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0022190] 	[async=0] threads=3 tasks=160758 {sum,avg}{exec,wait}time={{7899.448, 0.049}, {10357.512, 0.064}}ms
[f=0022190] 		thread=1 tasks=80379 {sum,min,max,avg}{exec,wait}time={{4121.588, 0.000, 168.026, 0.051}, {5009.684, 0.000, 4.973, 0.062}}ms
[f=0022190] 		thread=2 tasks=80379 {sum,min,max,avg}{exec,wait}time={{3777.860, 0.000, 174.025, 0.047}, {5347.828, 0.000, 4.006, 0.067}}ms
[f=0022190] 	[async=1] threads=3 tasks=2376 {sum,avg}{exec,wait}time={{5269.468, 2.218}, {952392.750, 400.839}}ms
[f=0022190] 		thread=1 tasks=1187 {sum,min,max,avg}{exec,wait}time={{2792.636, 0.000, 339.000, 2.353}, {498791.875, 0.000, 1959.996, 420.212}}ms
[f=0022190] 		thread=2 tasks=1189 {sum,min,max,avg}{exec,wait}time={{2476.832, 0.000, 237.997, 2.083}, {453600.906, 0.000, 1913.998, 381.498}}ms
[f=0022190] [ThreadPool::SetThreadCount][2] workers=0
[f=0022190] [SpringApp::Kill][2]
[f=0022190] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0022190] [Game::KillLua][3] dtor=0 luaUI=0000000065645640
[f=0022190] Start widgetHandler:Shutdown
[f=0022190] Shutdown - SaveOrderList Complete
[f=0022190] Writing last game win data
[f=0022190] Shutdown - SaveConfigData Complete
[f=0022190] Shutdown Widget - Chili Highlight
[f=0022190] Shutdown Widget - Save/Load API
[f=0022190] Shutdown Widget - Draw After Chili
[f=0022190] Shutdown Widget - EPIC Menu
[f=0022190] Shutdown Widget - Chili Minimap
[f=0022190] Shutdown Widget - Chili Widget Selector
[f=0022190] Shutdown Widget - Depth of Field Shader
[f=0022190] Shutdown Widget - Deferred rendering
[f=0022190] Shutdown Widget - Local Team Colors
[f=0022190] Shutdown Widget - Display Keys 2
[f=0022190] Shutdown Widget - Save Game Menu
[f=0022190] Shutdown Widget - HealthBars
[f=0022190] Shutdown Widget - Noises
[f=0022190] Shutdown Widget - Unit Icons
[f=0022190] Shutdown Widget - Win Counter
[f=0022190] Shutdown Widget - BuildETA
[f=0022190] Shutdown Widget - Modular Comm Info
[f=0022190] Shutdown Widget - Attack Warning
[f=0022190] Shutdown Widget - CameraShake
[f=0022190] Shutdown Widget - Chili Economy Panel Default
[f=0022190] Shutdown Widget - Chili EndGame Window
[f=0022190] Shutdown Widget - Chili Nuke Warning
[f=0022190] Shutdown Widget - Chili Selections & CursorTip v2
[f=0022190] Shutdown Widget - Chili Spectator Panels
[f=0022190] Shutdown Widget - Context Menu
[f=0022190] Shutdown Widget - Darkening
[f=0022190] Shutdown Widget - Grab Input
[f=0022190] Input grabbing is disabled!
[f=0022190] Shutdown Widget - Highlight Geos
[f=0022190] Shutdown Widget - Local Widgets Config
[f=0022190] Shutdown Widget - MetalFeatures (new)
[f=0022190] Shutdown Widget - Mex Placement Handler
[f=0022190] Shutdown Widget - MinimapEvents
[f=0022190] Shutdown Widget - Missile Silo Range
[f=0022190] Shutdown Widget - Point Tracker
[f=0022190] Shutdown Widget - Showeco and Grid Drawer
[f=0022190] Shutdown Widget - Stereo3D
[f=0022190] Shutdown Widget - Music Player v2
[f=0022190] Shutdown Widget - Startup Info and Selector
[f=0022190] Shutdown Widget - Transport AI
[f=0022190] Shutdown Widget - Attack AoE
[f=0022190] Shutdown Widget - UnitShapes
[f=0022190] Shutdown Widget - Map Edge Extension
[f=0022190] Shutdown Widget - Selection Send
[f=0022190] Shutdown Widget - LupsManager
[f=0022190] Shutdown Widget - Receive Units Indicator
[f=0022190] Shutdown Widget - Newton Firezone
[f=0022190] Shutdown Widget - Chili Pro Console
[f=0022190] Shutdown Widget - Lasso Terraform GUI
[f=0022190] Shutdown Widget - Chili Framework
[f=0022190] Shutdown Widget - Lups
[f=0022190] Shutdown Widget - Chili Core Selector
[f=0022190] Shutdown Widget - Custom Markers
[f=0022190] Shutdown Widget - Select Keys
[f=0022190] Shutdown Widget - Pause Screen
[f=0022190] Shutdown Widget - Color Blindness Correction
[f=0022190] Shutdown Widget - Layout Handler
[f=0022190] Shutdown Widget - Outline Shader
[f=0022190] Shutdown Widget - Persistent Build Height
[f=0022190] Shutdown Widget - Text To Speech Control
[f=0022190] End widgetHandler:Shutdown


Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Connessione in corso interrotta forzatamente dall'host remoto.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
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