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Gruntfile.js
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module.exports = function(grunt) {
// load up all of the necessary grunt plugins
grunt.loadNpmTasks('grunt-contrib-clean');
grunt.loadNpmTasks('grunt-contrib-copy');
grunt.loadNpmTasks('grunt-contrib-concat');
grunt.loadNpmTasks('grunt-contrib-uglify');
grunt.loadNpmTasks('grunt-contrib-cssmin');
grunt.loadNpmTasks('grunt-contrib-jshint');
grunt.loadNpmTasks('grunt-contrib-watch');
grunt.loadNpmTasks('grunt-express-server');
grunt.loadNpmTasks('grunt-nodemon');
grunt.loadNpmTasks('grunt-mocha');
grunt.loadNpmTasks('grunt-mocha-test');
grunt.loadNpmTasks('grunt-shell');
// in what order should the files be concatenated
var clientIncludeOrder = require('./include.conf.js');
// grunt setup
grunt.initConfig({
pkg: grunt.file.readJSON('package.json'),
// create a task called clean, which
// deletes all files in the listed folders
clean: {
dist: 'dist/*',
results: 'results/*'
},
// what files should be linted
jshint: {
gruntfile: 'Gruntfile.js',
client: clientIncludeOrder,
server: 'server/**/*.js',
options: {
globals: {
eqeqeq: true
}
}
},
// uglify the files
uglify: {
speedTyper: {
files: {
'dist/client/scripts/game.js': clientIncludeOrder
}
}
},
cssmin: {
// Add filespec list here
target: {
src: 'client/css/styles.css',
dest: 'dist/client/css/styles.min.css'
}
},
// copy necessary files to our dist folder
copy: {
// create a task for client files
client: {
// Copy everything but the to-be-concatenated todo JS files
src: [ 'client/**', '!client/d3/**', '!client/models/**', '!client/views/**', '!client/css/**' ],
dest: 'dist/'
},
// create a task for server files
server: {
src: [ 'server/**' ],
dest: 'dist/'
}
},
// concat all the js files
concat: {
lib: {
files: {
'dist/client/lib/lib.js': [
'./bower_components/jquery/jquery.min.js',
'./bower_components/underscore/underscore-min.js',
'./bower_components/backbone/backbone-min.js',
'./bower_components/d3/d3.min.js',
'./bower_components/socket.io-client/socket.io.js'
]
}
},
game: {
files: {
// concat all the speed-typer js files into one file
'dist/client/scripts/game.js': clientIncludeOrder
}
}
},
// configure the server
express: {
dev: {
options: {
script: 'dist/server/server.js'
}
}
},
mochaTest: {
test: {
options: {
reporter: 'spec'
},
src: ['test/integration/*.js']
}
},
nodemon: {
dev: {
script: 'server/server.js'
}
},
shell: {
prodServer: {
command: 'git push heroku master',
options: {
stdout: true,
stderr: true,
failOnError: true
}
}
},
// create a watch task for tracking
// any changes to the following files
watch: {
gruntfile: {
files: 'Gruntfile.js'
},
client: {
files: [ 'client/**' ],
tasks: [ 'build' ]
},
server: {
files: [ 'server/**' ],
// tasks: [ 'build', 'express:dev', 'casperjs' ],
tasks: [ 'build', 'test' ],
options: {
spawn: false // Restart server
}
}
}
});
// grunt.registerTask('server-dev', function (target) {
// Running nodejs in a different process and displaying output on the main console
// var nodemon = grunt.util.spawn({
// cmd: 'grunt',
// grunt: true,
// args: 'nodemon'
// });
// nodemon.stdout.pipe(process.stdout);
// nodemon.stderr.pipe(process.stderr);
// grunt.task.run([ 'watch' ]);
// });
// Perform a build
grunt.registerTask('build', [ 'clean', 'copy', 'concat', 'uglify', 'cssmin' ]);
// Run all tests once
grunt.registerTask('test', [ 'express:dev', 'mochaTest' ]);
// Start watching and run tests when files concathange
grunt.registerTask('default', [ 'build', 'watch' ]);
// If the production option has been passed, deploy the app, otherwise run locally
grunt.registerTask('upload', function(n) {
if(grunt.option('prod')) {
grunt.task.run([ 'shell:prodServer' ]);
} else {
grunt.task.run([ 'watch' ]);
}
});
// Deployment
// TODO: Create 'upload' task to upload to heroku
grunt.registerTask('deploy', [ 'build', 'test', 'upload' ])
};