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There seems to be an issue with MacOS x86-64 VM running the FMOD extension. Every function returns zero. The system does not respond properly to input or output any audio using the extension. I have attached a log of the 1.0.4 version running into this issue. bug.log
Expected Change
No response
Steps To Reproduce
Start GameMaker
Import the extension .yymp file into an empty project.
Run the demo under MacOS x86-64 VM.
Attempt to play FMOD audio.
Audio not play :(
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
Monthly
Which platform(s) are you seeing the problem on?
macOS
Compiler Log File
I have attached my compiler log in a text file
Sample .yyz File
I have attached a small sample project
The text was updated successfully, but these errors were encountered:
Description
There seems to be an issue with MacOS x86-64 VM running the FMOD extension. Every function returns zero. The system does not respond properly to input or output any audio using the extension. I have attached a log of the 1.0.4 version running into this issue.
bug.log
Expected Change
No response
Steps To Reproduce
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
Monthly
Which platform(s) are you seeing the problem on?
macOS
Compiler Log File
Sample .yyz File
The text was updated successfully, but these errors were encountered: