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[MacOS x64] Extension does not initalize. Sounds do not play. 1.0.4 #30

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tacticaldude00 opened this issue Feb 8, 2025 · 0 comments
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extension-bug Bugs with GameMaker Extensions

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@tacticaldude00
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tacticaldude00 commented Feb 8, 2025

Description

There seems to be an issue with MacOS x86-64 VM running the FMOD extension. Every function returns zero. The system does not respond properly to input or output any audio using the extension. I have attached a log of the 1.0.4 version running into this issue.
bug.log

Expected Change

No response

Steps To Reproduce

  1. Start GameMaker
  2. Import the extension .yymp file into an empty project.
  3. Run the demo under MacOS x86-64 VM.
  4. Attempt to play FMOD audio.
  5. Audio not play :(

How reliably can you recreate this issue using your steps above?

Always

Which version of GameMaker are you reporting this issue for?

Monthly

Which platform(s) are you seeing the problem on?

macOS

Compiler Log File

  • I have attached my compiler log in a text file

Sample .yyz File

  • I have attached a small sample project
@tacticaldude00 tacticaldude00 added the extension-bug Bugs with GameMaker Extensions label Feb 8, 2025
@DiasFranciscoA DiasFranciscoA self-assigned this Feb 8, 2025
@stuckie stuckie moved this from Triage to Backlog in Team Workload Feb 10, 2025
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Labels
extension-bug Bugs with GameMaker Extensions
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