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A Biologically Inspired Hair Aging Model
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Interactive Exploration of Tension-compression Mixed Shells(Mechanics) 力学
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Fluidic Topology Optimization with an Anisotropic Mixture Model
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A Monte Carlo Method for Fluid Simulation(Modeling and simulation)
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ElastoMonolith: A Monolithic Optimization-based Liquid Solver for Contact-Aware Elastic-Solid Coupling(基于物理的仿真)
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Curl-Flow: Pointwise Incompressible Velocity Interpolation for Grid-Based Fluids
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Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly
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Position-based Surface Tension Flow
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Progressive Simulation for Cloth Quasistatics
- Differentiable rendering using RGBXY derivatives and optimal transport
- Look-Ahead Training with Learned Reflectance Loss for Single-Image SVBRDF Estimation
- Efficient Differentiation of Pixel Reconstruction Filters for Path-Space Differentiable Rendering
- Neural Parameterization for Dynamic Human Head Editing
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QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction
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Differentiable Rendering of Neural SDFs through Reparameterization
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Lightweight Neural Basis Functions for All-Frequency Shading
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Neural James-Stein Combiner for Unbiased and Biased Renderings
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Scalable multi-class sampling via filtered sliced optimal transport
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Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing
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Unbiased Caustics Rendering Guided by Representative Specular Paths
- Neural Point Catacaustics for Novel-View Synthesis of Reflection
- Differentiable Point-Based Radiance Fields for Efficient View Synthesis
- VIINTER: View Interpolation with Implicit Neural Representations of Image
- Metappearance: Meta-Learning for Visual Appearance Reproduction
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Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing
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Fast Dynamic Radiance Fields with Time-Aware Neural Voxels code video
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DISCO: Disentangled Image Colorization via Global Anchors AI,图像着色
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NeuralMarker: A Framework for Learning General Marker Correspondence
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DynaGAN: Dynamic Few-shot Adaptation of GANs to Multiple Domains
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[Dr.3D: Adapting 3D GANs to Artistic Drawings] code
- Production-Ready Face Re-Aging for Visual Effects
- Pivotal Tuning for Latent-based Editing of Real Images
- UniColor: A Unified Framework for Multi-Modal Colorization with Transformer
- Computing Medial Axis Transform with Feature Preservation via Restricted Power Diagram
- NH-Rep: Neural Halfspace Representations for Implicit Conversion of B-Rep Solids (THU)
- Globally Injective Flattening via a Reduced Harmonic Subspace
- CLIP-Mesh: Generating textured meshes from text using pretrained image-text models
- Fast Editing of Singularities in Field-Aligned Stripe Patterns
- Augmented Paths and Reodesics for Topologically-Stable Matching
- Neural Wavelet-domain Diffusion for 3D Shape Generation
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An Implicit Parametric Morphable Dental Model
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Planar panels and planar supporting beams in architectural structures
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Declarative Specification for Unstructured Mesh Editing Algorithms code
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DeepJoin: Learning a Joint Occupancy, Signed Distance, and Normal Field Function for Shape Repair
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Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video 3D重建 NeRF(ECCV) 广泛应用
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3QNet: 3D Point Cloud Geometry Quantization Compression Network
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LaplacianFusion: Detailed 3D Clothed-Human Body Reconstruction
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Asynchronous Collaborative Autoscanning with Mode Switching for Multi-Robot Scene Reconstruction
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[NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction}(https://arxiv.org/pdf/2210.06853.pdf)
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FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editing
- Interactive and Robust Mesh Booleans code
- Make Your Own Sprites: Aliasing-Aware and Cell-Controllable Pixelization
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Affordable Spectral Measurements of Translucent Materials
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Motion In-betweening via Two-stage Transformers 生成目标帧
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Scene Synthesis from Human Motion
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Pupil-aware Holography
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Neural Photo-Finishing (CV+AI)
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TileGen: Tileable, Controllable Material Generation and Capture(GAN,TILE)
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Color-Perception-Guided Display Power Reduction for Virtual Reality VR设备省电
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Garment Avatars: Realistic Cloth Driving using Pattern Registration
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Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddings
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SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric Generator
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Text2Light: Zero-Shot Text-Driven HDR Panorama Generation code
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NeRFFaceEditing: Disentangled Face Editing in Neural Radiance Fields
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Masked Lip-Sync Prediction by Audio-Visual Contextual Exploitation in Transformers
- VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wild
- Stitch it in Time: GAN-Based Facial Editing of Real Videos
- QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars
- Video-driven Neural Physically-based Facial Asset for Production
- Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain
- Morig: Motion-aware rigging of character meshes from point clouds
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DifferSketching: How Differently Do People Sketch 3D Objects? code
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Neural Brushstroke Engine: Learning a Latent Style Space of Interactive Drawing Tools
[Reference]