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adding a cl_autowepswitch cvar would be a useful feature for multiplayer, im rather surprised it hasn't been added in previous updates, as cs1.6 and many hl-mods include this cvar.
for example, you are in the process of reloading the crossbow (5sec reload time) only to accidentally run over a weapon box left behind by a dead player, causing your weapon to automatically change, you have to switch back weapons and begin the reload process all over again.
The text was updated successfully, but these errors were encountered:
adding a cl_autowepswitch cvar would be a useful feature for multiplayer, im rather surprised it hasn't been added in previous updates, as cs1.6 and many hl-mods include this cvar.
for example, you are in the process of reloading the crossbow (5sec reload time) only to accidentally run over a weapon box left behind by a dead player, causing your weapon to automatically change, you have to switch back weapons and begin the reload process all over again.
The text was updated successfully, but these errors were encountered: