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Add a way to set and lock rotation (pitch / yaw) to a set value for disguises.
Why?
You can already know if a disguise is rotation locked but you can't actually lock its rotation... (maybe you've already added it but i haven't found any mention of that on the sk unity docs or skript hub docs...)
Other
No response
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The text was updated successfully, but these errors were encountered:
Suggestion
Add a way to set and lock rotation (pitch / yaw) to a set value for disguises.
Why?
You can already know if a disguise is rotation locked but you can't actually lock its rotation... (maybe you've already added it but i haven't found any mention of that on the sk unity docs or skript hub docs...)
Other
No response
Agreement
The text was updated successfully, but these errors were encountered: