fix(MeshReflectionMaterial): remove unneeded material.onBeforeRender #534
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Problem
<MeshReflectionMaterial />
throws whenever it's included in a scene.The local
onBeforeRender
function in the file is called by the material, but the call doesn't send the arguments in the expected order.Solution
It's not necessary for
onBeforeRender
to be called by the material, since it's called duringuseLoop().onBeforeRender()
.Removed the call by the material.