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The monobehaviours_of_borg.py script uses UnityPy to patch individual MonoBehaviours in the game's original files, on the go. Whenever a MonoBehaviour is altered through UnityPy, the game stops recognizing it.
For instance, when patching the main menu, the MonoBehaviours representing the options' text stop being recognized when patched, and as a result the relevant text doesn't show up.
Could be due to a specificity in the Unity 2020 asset format.
The text was updated successfully, but these errors were encountered:
The
monobehaviours_of_borg.py
script uses UnityPy to patch individual MonoBehaviours in the game's original files, on the go. Whenever a MonoBehaviour is altered through UnityPy, the game stops recognizing it.For instance, when patching the main menu, the MonoBehaviours representing the options' text stop being recognized when patched, and as a result the relevant text doesn't show up.
Could be due to a specificity in the Unity 2020 asset format.
The text was updated successfully, but these errors were encountered: