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Patched MonoBehaviours aren't recognized by the game #3

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Thesola10 opened this issue Nov 20, 2021 · 4 comments
Closed

Patched MonoBehaviours aren't recognized by the game #3

Thesola10 opened this issue Nov 20, 2021 · 4 comments
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@Thesola10
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The monobehaviours_of_borg.py script uses UnityPy to patch individual MonoBehaviours in the game's original files, on the go. Whenever a MonoBehaviour is altered through UnityPy, the game stops recognizing it.

For instance, when patching the main menu, the MonoBehaviours representing the options' text stop being recognized when patched, and as a result the relevant text doesn't show up.

Could be due to a specificity in the Unity 2020 asset format.

@Thesola10 Thesola10 added the bug Something isn't working label Nov 20, 2021
@Thesola10
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Worth mentioning that UABEA can produce usable patches in the game.

@Thesola10
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Confirmed not to be misuse on my part, upstreamed bug at K0lb3/UnityPy#76

@Thesola10
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was issue on my part goddammit

@Thesola10
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Turned out to actually be jqlang/jq#1741

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