From 1d30bf8256d5a0d16e0ed4d6d007305c7a4cd12f Mon Sep 17 00:00:00 2001 From: AlexBourgeois Date: Thu, 20 Sep 2018 17:05:41 +0200 Subject: [PATCH] Hide UI at start --- Assets/Main.unity | 2 +- ProjectSettings/GraphicsSettings.asset | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Main.unity b/Assets/Main.unity index 24380ac..07be0dd 100644 --- a/Assets/Main.unity +++ b/Assets/Main.unity @@ -492,7 +492,7 @@ Prefab: - target: {fileID: 114736921750431862, guid: 79c2718dd59243e4c90e145349e7dadf, type: 2} propertyPath: HideUIAtStart - value: 0 + value: 1 objectReference: {fileID: 0} - target: {fileID: 224261597021104126, guid: 79c2718dd59243e4c90e145349e7dadf, type: 2} diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 6e7e2d9..bd131f4 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -37,6 +37,7 @@ GraphicsSettings: - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}