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Fix: Listening Outpost Damaged Smoke Effect Sticks After Repair (2) (#1774)
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-1
lines changed

5 files changed

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Patch104pZH/Design/Changes/v1.0/261_outpost_smoke_effect.yaml

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@@ -14,6 +14,7 @@ labels:
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links:
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- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/261
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- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/1774
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authors:
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- commy2

Patch104pZH/GameFilesEdited/Data/INI/Object/ChinaVehicle.ini

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@@ -2945,6 +2945,7 @@ Object ChinaVehicleListeningOutpost
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OCL = FINAL OCL_FinalListeningOutpostDebris
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End
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; Patch104p @fix commy 09/09/2021 Removes damage smoke effects that remains visible after repair (#261).
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Behavior = TransitionDamageFX ModuleTag_08
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ReallyDamagedFXList1 = Loc: X:0 Y:0 Z:0 FXList:FX_NukeCannonDamageTransition
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End

Patch104pZH/GameFilesEdited/Data/INI/Object/InfantryGeneral.ini

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@@ -15938,6 +15938,7 @@ Object Infa_ChinaVehicleTroopCrawler
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End
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Behavior = TransitionDamageFX ModuleTag_08
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ReallyDamagedParticleSystem1 = Bone:Smoke RandomBone:Yes PSys:SmallLightSmokeColumn
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ReallyDamagedFXList1 = Loc: X:0 Y:0 Z:0 FXList:FX_NukeCannonDamageTransition
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End
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@@ -16238,8 +16239,8 @@ Object Infa_ChinaVehicleListeningOutpost
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OCL = FINAL OCL_FinalListeningOutpostDebris
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End
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; Patch104p @fix commy 09/09/2021 Removes damage smoke effects that remains visible after repair (#261).
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Behavior = TransitionDamageFX ModuleTag_08
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ReallyDamagedParticleSystem1 = Bone:Smoke RandomBone:Yes PSys:SmallLightSmokeColumn
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ReallyDamagedFXList1 = Loc: X:0 Y:0 Z:0 FXList:FX_NukeCannonDamageTransition
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End
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Patch104pZH/GameFilesEdited/Data/INI/Object/NukeGeneral.ini

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@@ -4931,6 +4931,7 @@ Object Nuke_ChinaVehicleListeningOutpost
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OCL = FINAL OCL_FinalListeningOutpostDebris
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End
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; Patch104p @fix commy 09/09/2021 Removes damage smoke effects that remains visible after repair (#261).
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Behavior = TransitionDamageFX ModuleTag_08
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ReallyDamagedFXList1 = Loc: X:0 Y:0 Z:0 FXList:FX_NukeCannonDamageTransition
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End

Patch104pZH/GameFilesEdited/Data/INI/Object/TankGeneral.ini

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@@ -5203,6 +5203,7 @@ Object Tank_ChinaVehicleListeningOutpost
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OCL = FINAL OCL_FinalListeningOutpostDebris
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End
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; Patch104p @fix commy 09/09/2021 Removes damage smoke effects that remains visible after repair (#261).
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Behavior = TransitionDamageFX ModuleTag_08
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ReallyDamagedFXList1 = Loc: X:0 Y:0 Z:0 FXList:FX_NukeCannonDamageTransition
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End

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