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<!-- This is a semi-strict format, you can add/remove sections as needed but the order/format should be kept the same Remove these comments before submitting --> # Description <!-- Explain this PR in as much detail as applicable Some example prompts to consider: How might this affect the game? The codebase? What might be some alternatives to this? How/Who does this benefit/hurt [the game/codebase]? --> more cluster shit the return of cluster nuke. --- # Changelog <!-- You can add an author after the `:cl:` to change the name that appears in the changelog (ex: `:cl: Death`) Leaving it blank will default to your GitHub display name This includes all available types for the changelog --> :cl: - add: Cluster cleanade - add: Cluster Nuke
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Resources/Prototypes/_Arc/Entities/Objects/Weapons/Throwable/clustergrenade.yml
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#also in base game this file should be called clusterbang.yml for some reason. eh who cared. -cr | ||
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||
- type: entity | ||
parent: GrenadeBase | ||
id: Clustercleanade | ||
name: cluster cleanade | ||
description: Why use one cleanade when you can use three at once! | ||
components: | ||
- type: Sprite | ||
sprite: _Arc/Objects/Weapons/Throwable/grenade/clusterclean.rsi | ||
layers: | ||
- state: icon | ||
map: ["enum.TriggerVisualLayers.Base"] | ||
- type: ClusterGrenade | ||
fillPrototype: CleanerGrenade | ||
velocity: 3.5 | ||
distance: 5 | ||
- type: OnUseTimerTrigger | ||
beepSound: | ||
path: "/Audio/Effects/beep1.ogg" | ||
params: | ||
volume: 5 | ||
initialBeepDelay: 0 | ||
beepInterval: 0.5 | ||
- type: EmitSoundOnTrigger | ||
sound: | ||
path: "/Audio/Machines/door_lock_off.ogg" | ||
- type: ContainerContainer | ||
containers: | ||
cluster-payload: !type:Container | ||
|
||
- type: entity | ||
parent: GrenadeBase | ||
id: Clusternuke | ||
name: cluster nuclear option | ||
description: if you see this, you either an admeme or about to be vaporize. #i dont bother spellchecking this cause nobody except the maintainer that check this shit. -cr | ||
components: | ||
- type: Sprite | ||
sprite: _Arc/Objects/Weapons/Throwable/grenade/clusternuke.rsi | ||
layers: | ||
- state: icon | ||
map: ["enum.TriggerVisualLayers.Base"] | ||
- type: ClusterGrenade | ||
fillPrototype: NuclearGrenade | ||
velocity: 3.5 | ||
distance: 5 | ||
- type: OnUseTimerTrigger | ||
beepSound: | ||
path: "/Audio/Effects/beep1.ogg" | ||
params: | ||
volume: 5 | ||
initialBeepDelay: 0 | ||
beepInterval: 0.5 | ||
- type: EmitSoundOnTrigger | ||
sound: | ||
path: "/Audio/Machines/door_lock_off.ogg" | ||
- type: ContainerContainer | ||
containers: | ||
cluster-payload: !type:Container |
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...ces/Textures/_Arc/Objects/Weapons/Throwable/grenade/clusterclean.rsi/base-2.png
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...urces/Textures/_Arc/Objects/Weapons/Throwable/grenade/clusterclean.rsi/icon.png
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Resources/Textures/_Arc/Objects/Weapons/Throwable/grenade/clusterclean.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Taken from tgstation and modified by Swept at https://github.com/tgstation/tgstation/commit/29c0ed1b000619cb5398ef921000a8d4502ba0b6 and modified by Swept", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "base-1" | ||
}, | ||
{ | ||
"name": "base-2" | ||
}, | ||
{ | ||
"name": "primed", | ||
"delays": [ | ||
[ | ||
0.1, | ||
0.1 | ||
] | ||
] | ||
} | ||
] | ||
} |
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...rces/Textures/_Arc/Objects/Weapons/Throwable/grenade/clusternuke.rsi/base-1.png
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...rces/Textures/_Arc/Objects/Weapons/Throwable/grenade/clusternuke.rsi/base-2.png
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Resources/Textures/_Arc/Objects/Weapons/Throwable/grenade/clusternuke.rsi/icon.png
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Resources/Textures/_Arc/Objects/Weapons/Throwable/grenade/clusternuke.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Taken from tgstation and modified by Swept at https://github.com/tgstation/tgstation/commit/29c0ed1b000619cb5398ef921000a8d4502ba0b6 and modified by Swept", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "base-1" | ||
}, | ||
{ | ||
"name": "base-2" | ||
}, | ||
{ | ||
"name": "primed", | ||
"delays": [ | ||
[ | ||
0.1, | ||
0.1 | ||
] | ||
] | ||
} | ||
] | ||
} |
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