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I get frequent crashes with this plugin. My game runs on about 1k devices and I get 1 crash every 2 days. Its not too bad but would still be nice to have this resolved. I cannot reproduce the crash on my test devices, neither emulate nor real ones.
The crashes occur on Android 10 and 11.
Stack Trace:
Exception java.lang.RuntimeException: at android.app.ActivityThread.performResumeActivity (ActivityThread.java:4451) at android.app.ActivityThread.handleResumeActivity (ActivityThread.java:4483) at android.app.servertransaction.ResumeActivityItem.execute (ResumeActivityItem.java:52) at android.app.servertransaction.TransactionExecutor.executeLifecycleState (TransactionExecutor.java:176) at android.app.servertransaction.TransactionExecutor.execute (TransactionExecutor.java:97) at android.app.ActivityThread$H.handleMessage (ActivityThread.java:2175) at android.os.Handler.dispatchMessage (Handler.java:107) at android.os.Looper.loop (Looper.java:237) at android.app.ActivityThread.main (ActivityThread.java:7860) at java.lang.reflect.Method.invoke at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:493) at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:1075) Caused by java.lang.RuntimeException: at android.app.ActivityThread.deliverResults (ActivityThread.java:5143) at android.app.ActivityThread.performResumeActivity (ActivityThread.java:4438) Caused by kotlin.UninitializedPropertyAccessException: at io.cgisca.godot.gpgs.PlayGameServicesGodot.onMainActivityResult (PlayGameServicesGodot.kt:158) at org.godotengine.godot.Godot.onActivityResult (Godot.java:295) at org.godotengine.godot.FullScreenGodotApp.onActivityResult (FullScreenGodotApp.java:122) at android.app.Activity.dispatchActivityResult (Activity.java:8292) at android.app.ActivityThread.deliverResults (ActivityThread.java:5136)
The text was updated successfully, but these errors were encountered:
I get frequent crashes with this plugin. My game runs on about 1k devices and I get 1 crash every 2 days. Its not too bad but would still be nice to have this resolved. I cannot reproduce the crash on my test devices, neither emulate nor real ones.
The crashes occur on Android 10 and 11.
Stack Trace:
Exception java.lang.RuntimeException: at android.app.ActivityThread.performResumeActivity (ActivityThread.java:4451) at android.app.ActivityThread.handleResumeActivity (ActivityThread.java:4483) at android.app.servertransaction.ResumeActivityItem.execute (ResumeActivityItem.java:52) at android.app.servertransaction.TransactionExecutor.executeLifecycleState (TransactionExecutor.java:176) at android.app.servertransaction.TransactionExecutor.execute (TransactionExecutor.java:97) at android.app.ActivityThread$H.handleMessage (ActivityThread.java:2175) at android.os.Handler.dispatchMessage (Handler.java:107) at android.os.Looper.loop (Looper.java:237) at android.app.ActivityThread.main (ActivityThread.java:7860) at java.lang.reflect.Method.invoke at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:493) at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:1075) Caused by java.lang.RuntimeException: at android.app.ActivityThread.deliverResults (ActivityThread.java:5143) at android.app.ActivityThread.performResumeActivity (ActivityThread.java:4438) Caused by kotlin.UninitializedPropertyAccessException: at io.cgisca.godot.gpgs.PlayGameServicesGodot.onMainActivityResult (PlayGameServicesGodot.kt:158) at org.godotengine.godot.Godot.onActivityResult (Godot.java:295) at org.godotengine.godot.FullScreenGodotApp.onActivityResult (FullScreenGodotApp.java:122) at android.app.Activity.dispatchActivityResult (Activity.java:8292) at android.app.ActivityThread.deliverResults (ActivityThread.java:5136)
The text was updated successfully, but these errors were encountered: