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I can't say for sure because I'm not familiar enough with the codebase yet but maybe config.executable.appendArgsToExecutable is supposed to be parsedConfig.appendArgsToExecutable here:
Some quick and dirty testing on my part shows the change moves launchOptions in a Manual parser to the Steam Launch Options field instead of appending it to the executable and the append args to executable option, that is only available on ROM/Glob parsers, still works.
The issue is actually that the manual parser doesn't have a toggle for this at the moment, I think the right way to do it (in the spirit of the manual parser) is to just add a field to the JSON file that determines this behavior (whether the launchOptions appear in the target or separately in steam).
I want a game's launch option in steam is filled by
launchOptions
field in manifest.json, what should I do?I find a related issue: #307, but I do not find
append args to executable
option.The text was updated successfully, but these errors were encountered: