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Removes Asphyxiation From Lamia in Favor of Pierce/Poison #1645

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merged 2 commits into from
Jan 24, 2025

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BlueHNT
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@BlueHNT BlueHNT commented Jan 23, 2025

Description

The asphyxiation damage was extremely temporary and it took less than a cycle to get it healed up. In the current stage where you can't strangle someone, this kind of damage is irrelevant.

Thus I have moved the 2 points of asphyx equaly to piercing and poison instead, making the lamia melee feel a bit stronger.


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🆑

  • tweak: Tweaked lamia bite

@github-actions github-actions bot added the Changes: YML Changes any yml files label Jan 23, 2025
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@BlueHNT BlueHNT left a comment

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There's still a few things I want to try before putting this up for ready

@SimpleStation14 SimpleStation14 changed the title Removes asphyxiation damage from lamia melee Removes Asphyxiation Damage From Lamia Melee Jan 23, 2025
@BlueHNT BlueHNT changed the title Removes Asphyxiation Damage From Lamia Melee Removes Asphyxiation From Lamia in Favor of Pierce/Poison Jan 23, 2025
@BlueHNT BlueHNT marked this pull request as ready for review January 24, 2025 21:04
@github-actions github-actions bot added the Status: Needs Review Someone please review this label Jan 24, 2025
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@VMSolidus VMSolidus left a comment

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Yea when I originally started making them, poison was basically "Not possible to heal without going to medbay", I was definitely mistaken in thinking asphyix was viable as a damage type. And poison's threat is a bit diminished now by there being two different traits that heal it passively

@VMSolidus VMSolidus merged commit 28bc799 into Simple-Station:master Jan 24, 2025
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SimpleStation14 added a commit that referenced this pull request Jan 24, 2025
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2 participants