Skip to content
This repository has been archived by the owner on Feb 21, 2023. It is now read-only.

OnPlayerHurt

ShingekiNoRex edited this page Aug 24, 2018 · 7 revisions

Description

Called when a player is hurt.

Handler

IEventHandlerPlayerHurt

Inputs/Outputs

  • Player player { get; }

The Player who takes damage

  • Player attacker { get; }

The Player who deals damage

  • float damage { get; set; }

The amount of damage the player takes

  • DamageType damageType { get; set; }

The type of damage taken

Examples

Need to be added

Server Guides

API Documents

Clone this wiki locally