diff --git a/MToon/Resources/Shaders/MToonCore.cginc b/MToon/Resources/Shaders/MToonCore.cginc index 63cbb31..cbec695 100644 --- a/MToon/Resources/Shaders/MToonCore.cginc +++ b/MToon/Resources/Shaders/MToonCore.cginc @@ -140,6 +140,7 @@ float4 frag_forward(v2f i) : SV_TARGET alpha = _Color.a * mainTex.a; alpha = (alpha - _Cutoff) / max(fwidth(alpha), EPS_COL) + 0.5; // Alpha to Coverage clip(alpha - _Cutoff); + alpha = 1.0; // Discarded, otherwise it should be assumed to have full opacity #endif #ifdef _ALPHABLEND_ON alpha = _Color.a * mainTex.a;