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all the code that changes the physics based on gravity direction is in MixinEntityLiving.class
it needs to be moved to MixinEntity.class so that non-living entities can be upside down.
The text was updated successfully, but these errors were encountered:
all the code that changes the physics based on gravity direction is in MixinEntityLiving.class
it needs to be moved to MixinEntity.class so that non-living entities can be upside down.
The text was updated successfully, but these errors were encountered: