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stop overriding moveEntity() in MixinEntityLiving.class #3

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SalTeyJek004 opened this issue Jun 14, 2024 · 1 comment
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stop overriding moveEntity() in MixinEntityLiving.class #3

SalTeyJek004 opened this issue Jun 14, 2024 · 1 comment
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enhancement New feature or request

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@SalTeyJek004
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SalTeyJek004 commented Jun 14, 2024

all the code that changes the physics based on gravity direction is in MixinEntityLiving.class
it needs to be moved to MixinEntity.class so that non-living entities can be upside down.

@SalTeyJek004 SalTeyJek004 added the enhancement New feature or request label Jun 14, 2024
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fixed as of 0.9.4

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