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more updates to ui
Build #165: Commit d4c710c pushed by Astral-C
November 30, 2024 21:43 5m 32s main
November 30, 2024 21:43 5m 32s
UI touchups
Build #164: Commit 6311145 pushed by Astral-C
November 30, 2024 18:13 6m 3s main
November 30, 2024 18:13 6m 3s
add autoloader to enemies too
Build #163: Commit e30e8a8 pushed by Astral-C
November 30, 2024 01:47 5m 35s main
November 30, 2024 01:47 5m 35s
add deselection (click void or esc) fix bug on thumbnail saving)
Build #162: Commit e99636f pushed by Astral-C
November 30, 2024 01:45 5m 24s main
November 30, 2024 01:45 5m 24s
finish mirror renderer!
Build #161: Commit d238ca0 pushed by Astral-C
November 29, 2024 21:52 5m 34s main
November 29, 2024 21:52 5m 34s
fix event csv writing, fix basic prm editing - still needs work
Build #160: Commit 4b7b611 pushed by Astral-C
November 29, 2024 20:29 5m 46s main
November 29, 2024 20:29 5m 46s
fix issue with imgui ids by tacking on invisible node ID
Build #159: Commit 565b580 pushed by Astral-C
November 28, 2024 15:59 5m 43s main
November 28, 2024 15:59 5m 43s
make sure mirror path is string
Build #158: Commit 31fef4f pushed by Astral-C
November 28, 2024 15:27 6m 3s main
November 28, 2024 15:27 6m 3s
get started on rendering mirror visualizer, currently you cant really…
Build #157: Commit e70b925 pushed by Astral-C
November 27, 2024 22:27 5m 6s main
November 27, 2024 22:27 5m 6s
make it so you can edit map names
Build #156: Commit 284ef85 pushed by Astral-C
November 26, 2024 22:32 5m 56s main
November 26, 2024 22:32 5m 56s
add better map selection and thumbnails
Build #155: Commit 5290a0d pushed by Astral-C
November 26, 2024 20:51 5m 57s main
November 26, 2024 20:51 5m 57s
few fixes to map clearing
Build #154: Commit 0ca8a51 pushed by Astral-C
November 26, 2024 18:20 6m 18s main
November 26, 2024 18:20 6m 18s
start working on more clear map selector and map clear menu option:
Build #153: Commit 781862d pushed by Astral-C
November 25, 2024 22:33 5m 3s main
November 25, 2024 22:33 5m 3s
make bin preview a little better
Build #152: Commit bfab9eb pushed by Astral-C
November 25, 2024 13:42 5m 11s main
November 25, 2024 13:42 5m 11s
fix typos
Build #151: Commit 7f1871b pushed by Astral-C
November 22, 2024 22:27 5m 36s main
November 22, 2024 22:27 5m 36s
some anm playback in room res preview
Build #150: Commit 6430729 pushed by Astral-C
November 22, 2024 22:24 2m 51s main
November 22, 2024 22:24 2m 51s
make sure that gl state is set when skybox is visible
Build #149: Commit 3f778b1 pushed by Astral-C
November 21, 2024 21:45 5m 49s main
November 21, 2024 21:45 5m 49s
make the grid fade out, looks nicer
Build #148: Commit b236122 pushed by Astral-C
November 21, 2024 19:10 5m 35s main
November 21, 2024 19:10 5m 35s
add grid rendering to model preview
Build #147: Commit a43d5ff pushed by Astral-C
November 21, 2024 18:56 6m 0s main
November 21, 2024 18:56 6m 0s
fix some issues with zoom in bin preview
Build #146: Commit 4d0b23d pushed by Astral-C
November 21, 2024 18:38 7m 0s main
November 21, 2024 18:38 7m 0s
unload model automatically
Build #145: Commit a7b0d4e pushed by Astral-C
November 21, 2024 17:06 5m 30s main
November 21, 2024 17:06 5m 30s
add furniture preview to room resource manager
Build #144: Commit 82b7a1b pushed by Astral-C
November 21, 2024 16:01 12m 0s main
November 21, 2024 16:01 12m 0s
fix some default open paths
Build #143: Commit a598964 pushed by Astral-C
November 15, 2024 16:46 19m 34s main
November 15, 2024 16:46 19m 34s
add event data selection in event mode via click
Build #142: Commit 2d95327 pushed by Astral-C
November 7, 2024 19:27 5m 19s main
November 7, 2024 19:27 5m 19s
make camera animation preview respect respect timeline position
Build #141: Commit 59e57ae pushed by Astral-C
November 7, 2024 14:11 12m 45s main
November 7, 2024 14:11 12m 45s