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youwillreturn.todo
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Game design:
✔ Come up with a main game mechanic @done (2022-01-15 11:32)
✔ Master palette @done (2022-01-21 11:23)
Maybe turning the lights on changes the color palette?
Mechanics:
✔ Moving around with a little astronaut @done (2022-01-15 16:03)
✔ Step on tiles to reveal symbols @done (2022-01-15 17:45)
✔ Generate minesweeper hints based on location of traps @done (2022-01-15 14:43)
✔ Lights on/off @done (2022-01-15 19:30)
✔ Multiple levels @done (2022-01-16 23:16)
✔ Keep health between levels @done (2022-01-20 01:16)
✔ Translation changes as player progresses through a level @done (2022-01-16 23:16)
✔ Save progress (NEW GAME / CONTINUE) @done (2022-01-20 00:18)
✘ Still translate when going back @cancelled (2022-01-22 18:32)
✔ Walk slower after you've taken damage @done (2022-01-23 00:20)
Content:
✔ Ten levels @done (2022-01-22 19:35)
✔ Write the text on the walls @done (2022-01-21 12:02)
✔ Dialogue between astronauts (?) @done (2022-01-22 20:02)
✔ Prologue @done (2022-01-17 02:02)
Sprites:
✔ Astronaut @done (2022-01-16 19:08)
✔ Death animation @done (2022-01-16 19:08)
✔ Tiles @done (2022-01-16 21:10)
✔ Alien symbols (?) @done (2022-01-16 21:10)
✘ Mushrooms (?) @cancelled (2022-01-16 21:10)
✔ Ceiling monster (?) @done (2022-01-16 21:10)
✘ Wires @cancelled (2022-01-16 21:10)
✔ Distortion edge @done (2022-01-22 21:29)
✘ Distortion bullets (?) @cancelled (2022-01-23 00:20)
✔ Title screen stars @done (2022-01-15 23:58)
✔ Alien symbols on the wall (?) @done (2022-01-16 23:39)
✘ Blood on the floor instead of numbers? @cancelled (2022-01-18 23:36)
✘ Some creature that runs around the edges of your peripheral vision @cancelled (2022-01-23 00:21)
and disappears if you turn on the light
Ooh the shadow of another astronaut follows while you run and then disappears if you stop or turn around
✘ And creatures that look like floating corpses @cancelled (2022-01-23 00:21)
✘ Reveal over time during scanning @cancelled (2022-01-18 23:36)
✔ Reveal garbage when scanning in interference @done (2022-01-18 23:36)
✔ Also with strength 1 @done (2022-01-19 22:20)
✘ HUD starts glitching when going back @cancelled (2022-01-23 00:20)
✘ Light starts flickering instead of shrinking when past 3 @cancelled (2022-01-22 22:11)
Audio:
✔ Interference on flag tiles @done (2022-01-18 22:11)
✔ Brown noise that gets louder @done (2022-01-20 21:55)
✔ Heartbeat @done (2022-01-18 19:22)
✘ Breathing @cancelled (2022-01-18 22:11)
✘ Alien sounds @cancelled (2022-01-23 00:21)
✔ Sound of massive doors opening and closing @done (2022-01-18 17:05)
✘ Water drips (?) @cancelled (2022-01-22 21:30)
✔ Ambient "music" @done (2022-01-22 13:39)
✔ Change `seed` based on field offset, but pick some nice ones @done (2022-01-21 23:11)
✔ Change `base` based on translation progress @done (2022-01-21 23:21)
In multiples of 36?
✔ Change `broken` if `going_back` @done (2022-01-21 23:11)
✔ Change translation_update sound @done (2022-01-22 13:39)
✔ Footsteps @done (2022-01-18 22:33)
✔ Snatch animation sfx @done (2022-01-18 23:07)
✘ Scanning sounds @cancelled (2022-01-19 22:42)
Cinematics:
✔ Explain pressing Z to scan @done (2022-01-20 01:17)
✔ Add reminder if is_translating and 30 seconds go by without progress @done (2022-01-20 20:12)
✔ Menu screen cinematic @done (2022-01-15 23:10)
Planet/sun in the background descending from top of the screen, dark planet ascending from the bottom
✔ Initial door opening @done (2022-01-17 02:25)
✔ Final door opening @done (2022-01-20 21:55)
✔ Last door closing @done (2022-01-21 11:23)
Polish:
✔ Are the framerate issues also there on release build? @done (2022-01-22 13:57)
Yes.
☐ Fix framerate issues
✘ HEAT DEATH style title font (?) @cancelled (2022-01-22 22:11)
✘ CREDITS @cancelled (2022-01-22 22:11)
✘ Icon / favicon @cancelled (2022-01-22 22:11)
✔ Itch.io page @done (2022-01-23 02:28)
✔ Fake out blue screen of death aan het einde van het laatste level @done (2022-01-23 01:06)
✔ Menu palette veranderen als je terugkomt @done (2022-01-23 01:06)
☐ Pull request on wasm4.org