diff --git a/libopenage/gamestate/terrain.h b/libopenage/gamestate/terrain.h index d91a432a02e..c84b926d9a5 100644 --- a/libopenage/gamestate/terrain.h +++ b/libopenage/gamestate/terrain.h @@ -43,11 +43,11 @@ class Terrain { /** * Attach a renderer which enables graphical display. - * - * TODO: We currently have to do attach this here too in addition to the terrain - * factory because the renderer gets attached AFTER the terrain is - * already created. In the future, the game should wait for the renderer - * before creating the terrain. + * + * TODO: We currently have to do attach this here too in addition to the terrain + * factory because the renderer gets attached AFTER the terrain is + * already created. In the future, the game should wait for the renderer + * before creating the terrain. * * @param render_factory Factory for creating connector objects for gamestate->renderer * communication.