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New Bad Argument for ItemRack in SoD Classic #297

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skylight12345 opened this issue Feb 11, 2025 · 1 comment
Open

New Bad Argument for ItemRack in SoD Classic #297

skylight12345 opened this issue Feb 11, 2025 · 1 comment

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@skylight12345
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skylight12345 commented Feb 11, 2025

Hi team,

Running ItemRack Classic 4.23 and getting this from Bugsack:

204x ItemRack/ItemRack.lua:43: bad argument #1 to 'IsInventorySlotEngravable' (outside of expected range 0 to 4294967295 - Usage: local result = C_Engraving.IsInventorySlotEngravable(containerIndex, slotIndex))
[string "=[C]"]: in function `IsInventorySlotEngravable'
[string "@ItemRack/ItemRack.lua"]:43: in function `AppendRuneID'
[string "@ItemRack/ItemRack.lua"]:709: in function `GetID'
[string "@ItemRack/ItemRack.lua"]:1143: in function `BuildMenu'
[string "@ItemRack/ItemRack.lua"]:1874: in function `DockMenuToCharacterSheet'
[string "@ItemRack/ItemRack.lua"]:1853: in function `PaperDollItemSlotButton_OnEnter'
[string "*PaperDollFrame.xml:33_OnEnter"]:1: in function <[string "*PaperDollFrame.xml:33_OnEnter"]:1>

Locals:
(*temporary) = -1
(*temporary) = 1
(*temporary) = "outside of expected range 0 to 4294967295 - Usage: local result = C_Engraving.IsInventorySlotEngravable(containerIndex, slotIndex)"

@Truth-
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Truth- commented Feb 22, 2025

This seems to happen when you have the bank open and then mouse over items in your character screen.

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