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It seems like updating within the client fails 100% of the time, NET 9 installed or not. Did something happened between testing and deployment? |
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1.28.4: Miscellaneous Bug Fixes
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1.28.5: More Miscellaneous Bug Fixes
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1.28.6: Path/Location Warnings & Minor Theme Adjustment
OneDrive you want to avoid for performance reasons. Same as above. Sometimes people download old games through 'mysterious ways', place them in a special location and try to mod them before trying even an unmodded game. This way they'll hopefully know that the path may be a problem. Before: After: In the interest of accessibility, and people using monitors with interesting contrast ratios; the following adjustment above was made. |
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1.28.0: .NET 9 and Miscellaneous Improvements
Upgraded to .NET 9
Reloaded-II now ships with .NET 9 (currently RC2) as its runtime; given that no major issues have been reported thus far. This should give modders access to new APIs as well as performance improvements.
Improved: Running protontricks with certain Flatpak installs.
Many people running Protontricks via Flatpak rely on setting an alias to
protontricks-launch
via~/.bashrc
. In fact, the install guide recommends this.However, the
.desktop
shortcuts generated by the installer previously did not account for this.Because the command was not ran in a shell,
~/.bashrc
was not being sourced; so the alias would not work for Flatpak users. Installs from the updated installer now create a shortcut that usesbash
to invoke the command:This should cause
~/.bashrc
to be sourced; and hopefully the alias to work.Note: Normally running a specific shell is not the best practice, however the whole installer itself is a hack and
bash
is ubiquitous enough that I can't name a distro that doesn't ship it out of the box.Improved: Flickering on xwayland
Client side decorations (window glow) has been disabled by default on Linux; this reduces the amount of flicker encountered when running the application via Wine on Xwayland.
It also helps maximize screen real estate, the invisible border should no longer look 'weird' in tiling window managers.
Fixed: Auto Update Working Directory
Previously if you moved a game, you would need to move both the
EXE Path
andWorking Directory
in theEdit Application
menu. This caused a lot of issues as users would not notice, and then get non-bootable games.In this update, I've made the
Working Directory
adjust alongside theEXE Path
. This preserves the relative path, in other words, if your working directory is 2 folders up, then the new working directory will also be 2 folders up.Beta Was this translation helpful? Give feedback.
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